I'm Commander Shepard, and this is my favorite deleted content on The Citadel.
I'm Commander Shepard, and this is my favorite deleted content on The Citadel.
Yeah, my issue with making an adventure game in the Dead Space universe is a matter of manuverability. Nathan Drake runs fast and climbs like a pro, but a big part of DS is the suit. By its very nature, that suit is heavy, and you move at a deliberate pace. Taking the suit away removes a vital part of the series, but making it super lightweight would completely alter the flow of the game.
Nomura hasn't had a new idea in ten years. It's nothing but spikey hair, zippers, Bermuda shorts, and oh-so merchandisible necklaces. He's a fine artist, but it makes everything that comes out of Square look identical.
A Dead Space FPS could be awesome, if they go the Condemned route. Extraction managed to pull off some good scares, even though it was on rails.
Spinning it off into those other genres doesn't make sense, especially if their reason is "we want to make Uncharted". If you want to do that, make a new IP that fits.
Big ups for the Portal 2 nod at the beginning. That actor was bad, though. And all he had to do was walk around...
Ha ha! I figured it would stump some people, but shame on you, Nick! I should remove your geek card.
This is the dark side of online passes. Instead of releasing a full game, Namco is asking consumers to purchase their game piecemeal. This is one step closer to Bobby Kotick's dream of getting players to pay extra to beat a game.
They finally found a way to get around Tetsuya Nomura's awful, awful character designs.
I've noticed this recently, as well. But the UK and beyond has been on the short end of the release stick for years, so they deserve some early access. They have to wait till February for MGS HD collection, for example.
Ah, Battletoads. A game that should remain in our fond memories and never be played again.