
This month is pretty loaded up, and there's a lot I want coming out, like MGSV: GZ, Atelier E&L, Dark Souls II, and of course the FFX/X2 HD Remaster. These games are also fighting for recognition against the much-hyped Titanfall, which is supposed to be the "savior" of the Xbone.
I don't think that's bad per se, even though I don't have spare money to buy everything on this list, or the time to play it. But it is unfortunate that the game industry is so reliant on day-one sales and they claim to take huge losses if a game isn't a success right out of the gate. It seems to me that games had longer tails back in the day, but maybe that could be chalked down to game industry news not being readily available on the Internet back then, and day-one sales were as important then as now.
On the other hand, unless you're talking about Nintendo titles, most games do drop like a stone after the first week.