Come to think of it, I dunno why they didn't just do a regular sequel to Diddy Kong Racing. It was so popular...
Come to think of it, I dunno why they didn't just do a regular sequel to Diddy Kong Racing. It was so popular...
This is so childish and greedy I can't even think of a witty comment to make fun of it.
...Ew.
Haha, I just can't help but think of this:
http://www.youtube.com/watch?v=eaBUeINW_3s
As someone who is part of a competitive (non-FPS) community I find this unsettling. If you hack the game, sure, that's a bit different; you're altering it on purpose. If you find a glitch in the game, and use it to your advantage, that's absolutely not a bad thing.
If it's a glitch that lets you press XYBBA and win the whole map, fine, that's game-breaking. If it's something that lets you get more experience, like in, what was it, Battlefield 3? That shouldn't be a bannable offense.
Fix the glitch, sure, but don't punish the player for playing the game the way YOU don't want them to. Especially when their ability to do so is a result of your mistake.
One day "Call of Duty" is going to be its own state. (It will be very very lax about firearms regulation)
The title gives it the acronym of "SMB"...sound familiar?
Honestly, Super Meat Boy is worth whatever they're charging. I completely agree with Nick's review, it deserves all 5 stars. Although it really is very hard. The main game is bad enough, but if for some reason you have the crazy goal of 100%ing it, I probably can't think of a harder game. Well, outside the bullet hell genre, I guess. But "the screen is so cluttered with shit I can't see what's going on" is a different kind of difficulty :P
Meat Boy is just hard 'cause of its creative level design. The game mechanics are simple and intuitive.
Binding of Isaac is one of those games you play for half an hour before doing something else. I mean, in theory. In reality, sometimes you forget about the something else.
lol at the picture
Agree with what Nick said 100%.