Posted on 09/30/2017 at 12:19 AM
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3. The Witcher 3- I don't think this is a bad game, but I'm baffled as to why TW3 is considered one of the best RPGs ever. Every element is good, but has at least one flaw really holding it back. Novigrad (a huge chunk of the game) was an endless stream of boring fetch quests. And moral choices doesn't work on defined characters like Geralt. I like the game, I gave it a good review on Pixlbit. But it's nothing great or special.
2. Mortal Kombat- The only reason this game is successful is because of the gore. Take that away and there is nothing good about it. It's not even good gore either, we were just that desperate for some blood in the 90's.
1. GTA IV- I've never felt like a sandbox game was working so hard against me having fun and I played Assassin's Creed 3. Every single element of this open world was a failure. A game called Grand Theft had driving controls are so awful that they feel unplayable. On foot, the Niko felt clunky and had that horrible "tap A/X to sprint" idea. Both of these made doing random crap, what made GTA popular, a chore. And those very rare instances where I started to enjoy chaotic GTA antics, Roman would ruin it with "HEY NIKO WANT TO PLAY DARTS?" The only redeeming element was the story, which still clashed horribly with the open world gameplay and GTA goofiness. It sucks as a GTA game and an open world game period.
Chrono Crossing
My 1988 pick is Phantasy Star. I can waver back and forth between that and the good version of Super Mario Bros 2, but at the end of the day, it's an 8 bit RPG that held my attention for over half an hour (much longer actually), so it gets the edge.