Posted on 09/16/2015 at 04:17 PM
| Filed Under Review
I generally enjoyed this game and I'd say my thoughts mirror yours almost exactly. The end boss was really terrible and the life system was something of a mess. Given the length of the levels, it was totally possible to die toward the end and have to repeat the whole damn thing.
The problem was exacerbated by the fact that you didn't get a fresh stock of lives in between levels. So you could conceivably enter a level with only one or two lives rather than a full stock of five, making it even harder to get through the whole thing. Chessa and I got in the habit of suiciding upon entering a level in order to get a full stock of lives before bothering to trudge through the next epic level.
Oh, the other annoying thing was the mid-air pinball attack thing. Unless you're exactly on the ground, you won't do a run forward, you'll turn into a ball and pinball diagonally forward. It took a lot of brain training to keep myself from attempting to run mid-air as the resulting action often resulted in insta-death. This made the game feel a bit clunkier overall, which was kind of a bummer.
All that being said, it was a fun game that encouraged multiple playthroughs of levels to collect all the stuff and beat the leaderboard scores.