Such sad news for such a talented studio. The AAA model cannibalizes developers who don't deserve it and this is just unfair to those who were employees of 38 Studios and Big Huge Games.
Such sad news for such a talented studio. The AAA model cannibalizes developers who don't deserve it and this is just unfair to those who were employees of 38 Studios and Big Huge Games.
This title isn't on my radar but I would like to see a comparison between the Wii U and the current gen consoles after making such a claim here when other developers have said otherwise.
I need a PS3 so I can get in on some of this Demon's Souls goodness!
I've never played any of the Zone of the Enders titles. It seemed like a niche game to me back in the day, like mech games. However, everyone has been real excited for the HD collection, let alone this newly introduced third game in the franchise. I'd like to be enlightened to what makes this such a good game.
I would love to have this. Wish I had the money for it.
Who, me, Michael117, or both of us?
I should point out that I tried to play the GameCube remake of the original Resident Evil via the Dolphin emulator but there were various audio issues and it just ruined the experience. I'll need to get the actual disc. I've tried playing Morrowind about six years ago and I couldn't get into it then even at that time. I hadn't played Oblivion yet so I guess it just wasn't for me.
"Rodriguez was pretty scary when she started trying to eat people." Avoiding the obvious joke here.
Games like Fallout 3 and Morrowind do have elements of survival but the focus is on the RPG aspects. To be fair, you could say that in games like the older Resident Evils, the focus isn't on survival but puzzle solving. I would also agree that RE and SH are closer to being adventure titles (especially with the controls).
I think people put RE on a pedistal because it was a technilogical feat at the time. To put it in perspective, RE came out the same year as Sonic 3D Blast. You look at those two from a technical stand point and you would be blown away. I'm not saying that RE is a good game (again, controls) but I understand why it's respected, even if it might be hard to actually play nowadays.
Oh and I have to disagree about the movies. The first Resident Evil movie was one of the movies I saw as part of my horror movie plan and not only was it not scary, it was ridiculously stupid. The game's make more sense in that you have something coming after you so you run away or shoot it. That movie never was able to accomplish that level of logic and that's sad.
Well, the term "Survival Horror" is the acutally name of the genre so that's actually correct. However, to say all games that are scary are survival horror games isn't correct. Clock Tower, Silent Hill, early Resident Evil, these are survival horror games. FEAR, Doom 3, these are FPS with horror elements. Dead Space, Condemned, the newer Resident Evil games, these are what I call action horror games. There are other games that I wouldn't even be able to categorize and most people call them survival horror because that is the popular name for scary games. I may call them action horror games but that hasn't been standardized.
I always found the controls in the Resident Evil and Dino Crisis games to be terrible but I sort of get the appeal of solving puzzles and opening more places of where you're at. Those games are like Metroid in that way. Very slowly paced, very methodical.
Horror is subjective so some find RE scarier than FEAR. I once knew someone who was petrified by zombies so RE is their nightmares come true. I personally find slasher movies to be terrifying because it's possible. Serial killers exist. As for the survival part, limited supplies makes sense in a Man vs Wild type of way. I always wondered why there isn't a melee button though. I don't have a weapon. I still want to be able to like kick them down so I can run away.
I find that the titles that deprive you of resources are more terrifying to me. Not only are you basically helpless, the vulnerability intensify the overwhelming sense of loneliness in a world completely foreign to you that's filled with unknown and hostile creatures. With games like FEAR, even if you are all alone, at least you have something reliable to defend yourself with. Tangent: this is why co-op wouldn't work in horror games. Anyways, these type of action horror titles still manages to be scary if not as much as titles like Silent Hill so that's why they are towards the bottom of the list.