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Michael117's Comments - Page 33

Episode 41: Pirates


Posted on 03/08/2014 at 03:38 PM | Filed Under Feature

I remember you turning me onto that one gothic rock radio station online a couple months back was it? What was the name of that place again? I spent a few days tuning into it whenever I was online and I thought it was really cool that a station like that exists. I should tune back into that.

Update: Beyond Good & Evil, Dust, Spelunky, I made up a rad story in Minecraft?


Posted on 03/08/2014 at 03:36 PM | Filed Under Blogs

I thought Dust was pretty great too. I knew a little bit about it because I read an article on Polygon about Dean Dodrill's experience making it pretty much on his own over the course of a few years and how he won some indie contest at Microsoft and they published his game onto the Arcade or something. His story is incredible and he's a super nice guy, and his game turned out really great, it's a nice story how his passion project turned out and everything.

Episode 41: Pirates


Posted on 03/07/2014 at 06:35 PM | Filed Under Feature

Best selections of music for an episode ever. I like all of them, especially The Islander, that's one of my favorites from Dark Passion Play.

I never pirated games but I pirated ass loads of music back in the Morpheus and Kazaa days. I still have tons of mix cd's in a big binder from back in those days. Most of it is late 90s early 00's pop punk and angsty teen music that I can't get into anymore but I loved it as a teen.

Do people consider listening to music in your browser on youtube piracy? If so I pirate all the time, I think there's certainly a pirate aspect to it. I listen to so many kinds of music and I'm interested in so many bands there's no way I could ever pay to support all of them. I only buy albums from my favorite few bands like Within Temptation, Nightwish, and a couple others. Whenever I'm at home I listen to music on youtube because most of the music I like can be found in copious amounts on youtube in decent quality. Youtube is the chief place where I find new music as well. I can't go without music and I like finding new music, but there's so much out there and so much that I'm into, I can't ever support them all. I can barely even support the top couple bands I love most. It's a shitty situation with no winner but me since I get free music on tap and can't give money to the people I like, but I don't see any other way to do it, aside from a fantasy where I just have hundreds of dollars in entertainment specific disposable income each month to dish out support to artists I appreciate.

Update: Beyond Good & Evil, Dust, Spelunky, I made up a rad story in Minecraft?


Posted on 03/07/2014 at 01:48 PM | Filed Under Blogs

Thanks Travis! My favorite stories tend to be the ones that have a very human and believable conflict in the ancient past that has many of its details lost to time and the few general ideas that remain become more of a myth or a loose collection of facts that people either end up stringing together and clinging to for their own purposes in the future, or writing off as myth.

Like in the Song of Ice & Fire book series where the whole realm was nearly crushed by the Long Winter and overrun all the way down to Dorne by the White Walkers, but the people of Westeros banded together at the last moment with the children of the forest and pushed the White Walkers back north and built The Wall (a giant wall of ice) with magic and giants help, to hold the White Walkers back. Then they founed the Night's Watch and for 8 thousand years they've guarded against the return of their ancient enemy. But over the years people have forgotten the original purpose of the Night's Watch and the importance of it, their army has dwindled down to scraps, and the whole realm is fighting wars over crowns while the White Walkers are quietly returning. Everybody in the present day in the Game of Thrones universe believes the White Walkers to be a myth since it's been so long. Also people have totally forgotten the existence of the Children of the Forest and chalked them up to myth as well, even though they were a huge part of thousands of years of history and interacted with the humans, warred with them, and lastly allied with them to push back the White Walkers. I like stories like that which take place over long periods of time and information gets lost, mistranslated, or what have you.

Is it possible to take screens from Minecraft on 360? I've never tried, and I've never played multiplayer and showed my stuff off to other people so I don't actually know how to get my world out to other people yet.

Update: Beyond Good & Evil, Dust, Spelunky, I made up a rad story in Minecraft?


Posted on 03/07/2014 at 01:40 PM | Filed Under Blogs

Lol I'm glad you dug that song Joe. That's exactly what I thought when I saw the cover art. It's super dumb and rad. The lion looks like he could be a character out of ThunderCat and he's battling a robot that totally looks like Robocop, it's silly and badass in all the right proportions.

Update: Beyond Good & Evil, Dust, Spelunky, I made up a rad story in Minecraft?


Posted on 03/07/2014 at 01:35 PM | Filed Under Blogs

You wrote those lyrics? I love what you wrote, that's genuinely amazing! Rush's Necromancer is awesome and imagining your lyrics with a prog-rock epic type of song is super good. Great job, I love those lyrics.

Update: Beyond Good & Evil, Dust, Spelunky, I made up a rad story in Minecraft?


Posted on 03/06/2014 at 07:38 PM | Filed Under Blogs

I really love stealth games Cary, lol. The parts of the game that I've done stealth in have been fairly enjoyable in their simplicity. The combat and camera have been the things that are least satisfying so far. The characters are great, I'm with the former Alpha Sector guy right now and he's pretty funny. He always yells out, "Carlson and Peters!" as his battle cry lol.

Update: Beyond Good & Evil, Dust, Spelunky, I made up a rad story in Minecraft?


Posted on 03/06/2014 at 07:33 PM | Filed Under Blogs

I came up with that lore just during the hours of messing around and building that particular map. I look around and wonder what kind of stories could be told in that setting and with those big mysterious set pieces. Minecraft has been pretty beneficial to my imagination and is one of the types of things that exercises that part of my brain. Both the logistical and architectural aspect of building things, but also the aspect of what kinds of stories and people could occur in the world that's being built.

Xbox Live: Free Game is


Posted on 03/05/2014 at 02:19 PM | Filed Under Blogs

CivRev is one of my favorite console games from the past generation, I still play that all the time. Sid Meier and his team built it from the ground up to be a strategy game on a console and it turned out super good. Slick, easy to pick up and learn, and super replayable.

Batman: Arkham Knight Announced


Posted on 03/04/2014 at 04:45 PM | Filed Under Blogs

Last October I played and loved Asylum. I've been trying to get into City this year and I'm about ready to give up on it and the game says I'm only 6% in. The combat is solid, the game looks good, and I haven't had any bugs, but the thing that's making it practically unplayable and unenjoyable is that I feel like City is wasting my time, which is probably the bigget gripe you can give an otherwise solid video game. Last week I was trying to simply find the next main story quest and it took me 20 minutes of dicking around to even figure out what the game was trying to get me to do. And during the entire process I was getting bombarded with nigh nonstop distractions about side-quests, the Riddler calling me on payphones, and accidently running into side-quests I didn't want any part of, which in turn take over as the active quest and derail me entirely.

Bad waypoint system, horrible ways to introduce side-quests, too much chatter and noise. It's the first time in a long time I feel like a game is watching me at all moments, which is uncomfortable, and it's just always talking to me and not being very coherent. I found a side-quest where I was suppose to go to the church and rescue some hostages, I thought it would be a nice quick contained mission but once I interacted with the quest and it took over as my active mission, I come to find out that there's a whole group of people to save and apparently none of them are at the church and they're all isolated. So I have to go outside, travel to the next waypoint to save one asshole, then I would assume that pattern continues and you travel all around the city to save idiots one by one. Once I realized how that mission was designed and it wouldn't be a short sweet experience I got really upset and quit. I feel like City is wasting my time and just being generally annoying in the worst ways an open world video game can. There's tons of garbage, filler, and quest designs that waste time and at best might let you do something fun for 30 seconds until you go back to 2 minutes of running around doing nothing.

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