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BrokenH's Comments - Page 368

The Progression of Gaming: Is There A Ceiling?


Posted on 03/08/2013 at 10:51 AM | Filed Under Blogs

I find it funny some people say "These graphics look like they're from the PS2" as if that's an insult. I played some stunning looking games on the PS2 and the graphics on my 360 really aren't that much better in most cases.

I hope this generation innovates beyond visuals. I think many gamers today are above shelling out money just because a game's graphics look gorgeous.

For me personally it seems like developers took more risks on older consoles and I really hope that returns in the new generation. I'm kind of tired of publishers taking original game franchises and making them more "mainstream" just to appeal to a broader demographic.

Yeah, money talks and bullshit walks. I get that but the point is these guys are losing money right now because they cannot innovate & their games are so expensive to make they have to sell 5 million copies just to make it above the red line. It's ridiculous, Ryan!

Cross My Heart: Why Final Fantasy X-2 Rules


Posted on 03/08/2013 at 10:39 AM | Filed Under Blogs

It's not a bad game. It was hard for me to get into at first though. I remember referring to it as "Charlie's Angels in a fantasy rpg" but ironically it was that quality which later endeared me to it. Over the years I've become less serious and more appreciative of off the wall cheese!

MAR.07.13> SCRIPT WORK> MORE WORK> SER'S DAILY BIT


Posted on 03/08/2013 at 12:06 AM | Filed Under Blogs

That pixel art is delicously old school! It even pimps out the original nes controller. Props! (Listening to the actual song showcased now. Liking it so far!)

How times change


Posted on 03/08/2013 at 12:04 AM | Filed Under Blogs

I've read good things about Eve Online but mmos in general don't do it for me. Maybe it's because they require a huge time investment? (Then again, I enjot rpgs and they require a huge time investment as well!)

[Petition: Bring SaGa Frontier to PSN in North America!]


Posted on 03/07/2013 at 11:58 PM | Filed Under Blogs

I can't remember if I played the first Saga Frontier or its' sequel. All I remember is that in the game I played I had a choice of many characters to begin the story with. Maybe the rest of the memory is suppressed because my college days as a gamer were rather stressful and depressing. (Yes, I know we're supposed to have fun in college but apparently I did it all wrong!)

Soul Nomad: The world Eater a great ps2 game


Posted on 03/07/2013 at 11:54 PM | Filed Under Blogs

I loved this game's story & humor but its' difficulty kicked my ass!

The Sims 3 on consoles


Posted on 03/07/2013 at 11:45 PM | Filed Under Blogs

Wish I could help but I have no idea! I always played The Sims on the pc.

Retronautical: The Expendables


Posted on 03/07/2013 at 11:44 PM | Filed Under Blogs

I remember the box art sold this game for me. It was a a mix up of Aliens, Rambo, and Predator! (Irresistible!) Luckily for me the actual game was just as good. However, I had to use the infamous code for extra men to actually beat it! This game had a rather brutal difficulty. However, I found the bosses had fair patterns and once you figured them out it wasn't impossible to progress.

GLaD 7: Castlevania Order of Ecclesia, Missing Item Rage Quit


Posted on 03/07/2013 at 11:37 PM | Filed Under Blogs

Those Hershey bars made of white chocolate were delicous! It would be awesome in Konami bundled Portrait of ruin,Order Of Ecclesia, and Dawn Of Sorrow together as a collection to be sold on the PS3, wii, and 360. I'd totally buy something like that day 1!

PS: I hate it when a rare item drop is needed to progress through the game but if the rest of said game is "good" I can be forgiving!

Mass Effect 3: Citadel Justifies the Existence of DLC


Posted on 03/07/2013 at 11:32 PM | Filed Under Blogs

Glad you enjoyed the dlc, Cas. It was also big of Bioware to edit the ending so it gave more closure. (I do believe the ending edit was free?)

However, I do hope Bioware learns from some of its' mistakes by the time we get MassEffect 4. (Or should I say I hope EA learns from its' mistakes? Yes, that's more accurate!)

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