
Pretty much. That inability to take risks due to prohibitive costs is something that the whole industry is dealing with. My issue, though, is that they don't even do a good job with their proven sellers, either. :p
Pretty much. That inability to take risks due to prohibitive costs is something that the whole industry is dealing with. My issue, though, is that they don't even do a good job with their proven sellers, either. :p
I actually saw your blog after I posted this and was like "...well, shit." XD
And that's probably the worst aspect of Capcom.There's been too much brain drain at the company to maintain the quality of past generations. All the key players behind their biggest franchises are gone; their replacements haven't done nearly enough to pick up the slack. That would be a big problem even if they did everything else right--although it would be far more tolerable that way.
Question is, just how much further are they willing to go? They didn't sound too keen on doing more digital re-releases after Darkstalkers and MvC: Origins didn't sell well. One of the execs specifically said it looks like the novelty is wearing off.
We'll have to see if that applies to non-fighting digital content.
At this point, I REALLY doubt it. They've had plenty of time to do more with it--nearly 8 years since this gen started, in fact. It's not like there's anyhting holding them back.
Also, I agree that Maverick Hunter didn't look too promising. A gritty FPS reboot sounds like the most generic, uninspired premise possible in the current gaming climate, and none of the footage makes it look any better than I'd expect. I'll bet if they'd released it, many people would've been pissed anyway.
I don't know who is handling sales projections at SE, but they clearly need to be fired.
With those numbers, it's clearly just bad management at play. The team that worked on Tomb Raider did what they needed to do.
I like the current media offerings they have now, and would've been fine if they'd just refined those and added the streaming/recording features of the PS4. Anything beyond that means little to me, and will only add excess costs that will keep me from buying either.
Also, LOL @ Eye of Sauron. XD
Yeah, I had to deal with those early hardware issues the hard way. And I bought mine a year after launch. *sigh*
Needless to say, I'm gonna be waiting this time.
Long term I expect at least one of the HD twins' successors to surpass the WiiU, too. I expect the adoption rates to be slower for all three, though, and for total console sales to shrink. There's no way all three consoles are selling over 70 million again.
Only reason I bought a fat PS3 at $500 was because of the hardware BC, and that I happened to have the money at the time. I don't know when I would've gotten one if not for that. Nothing I've seen or heard about the PS4 has convinced me it's worth anything near that.
My fat PS3 died several years ago. :(
Agreed. In fact, I expect that the PS3 and 360 will be much bigger drags than the PS2 was, as it looks like it'll have stronger support for a while. You also have a far more unsettled gaming market and a worse economic climate to boot.
I see plenty of reasons people may just sit on what they have now. Especially without standard BC.