I saw this. Not quite as good as the games it aspired to, namely Secret/Trials of Mana or Earthbound. Interesting though.
The team that made this game went on to form a company called Craveyard, made of Square employees in Washington who wouldn't relocate after Square moved its US headquarters to California to be near Sony, and they made a PS1 RPG called Shadow Madness that attempted to be a Western take on FF7. It was packaged with a demo of Jade Coccoon. It didn't do too well either. They were supposed to do a N64 RPG based around Caesar's Palace in Vegas.


