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Jason Ross's Comments - Page 81

Issue 12: Bon Anniversaire??


Posted on 10/14/2010 at 03:34 AM | Filed Under Feature

So, yeah, clearly no new Issue tonight. Why? I hit a computer virus and spent the last several hours working on eradicating it. Maybe tomorrow, if we're lucky, we'll see one. Sorry!

Issue 12: Bon Anniversaire??


Posted on 10/13/2010 at 11:13 PM | Filed Under Feature

Don't let the bananas fool you.

Games I Need Help With: Super Scribblenauts


Posted on 10/12/2010 at 05:07 PM | Filed Under Feature

Tell you what, after I'm done with the review, I'll go an post a play-by-play of how I beat every stage I could possibly beat by following your rules, Zap.

That'll be tons of stages in the end, I'm sure, likely half to three quarters, I think. We'll have to see.

Games I Need Help With: Super Scribblenauts


Posted on 10/12/2010 at 04:43 PM | Filed Under Feature

Yeah, it isn't working out. There's been about four levels where I've needed rather specific things to clear through, and no matter how hard I tried, I couldn't make sports equipment out of any items above. You'd think two kids could play catch with a tire left behind from a destroyed car, but nooooo.

Quick impressions? It's better than Scribblenauts in a few ways: One? Maxwell doesn't run around like an idiot and get himself killed every two minutes.

Two? Summonable objects are slightly more distinct than they were before. Beyond that, stages have hints that are more easily found, and can potentially just spell out what to summon. Most stages have been the traditional "Summon X to satisfy Y." The hints might make the game too easy, and there's nothing new here, so far.

At this point, since the control issues are fixed, and there's not incredibly obscure items to summon, I'd personally recommend it to children, which is, honestly, the game's intended audience. As of now, after clearing just the first world, there's still a lack of substance that makes for compelling gameplay, and even calling what I've seen so far "puzzles" is hard to do, since the game has been streamlined with a better hint system.

Games I Need Help With: Super Scribblenauts


Posted on 10/12/2010 at 02:09 PM | Filed Under Feature

I think I want to try the idea Zap has. The rule will be that after I exhaust the list, I can try anything else, and on any challenge plays, like where you have to beat a stage three times in a row without using duplicate words, I'll express a little more creativity. So that I'm a bit fair, I'll make sure to play a lot of challenge stages exactly however I'd like to.

5 Animals:

Cat

Dragon

Mouse

Cow

Octopus

5 tools:

Jetpack

Basket

Gun

Mind-control Device

Trap

5 Adjectives:

Micro <-Not a valid adjective, second choice: Tall

Invincible

Helpful

Magical

Flying

Wildcards:

Tasty (Adjective)

Drill

Water

Car

Lightning

Games I Need Help With: Super Scribblenauts


Posted on 10/12/2010 at 11:01 AM | Filed Under Feature

All right, I have the game now. You all are running out of chances, but then I'll be trying Zap's plan if no one says anything else!

Games I Need Help With: Super Scribblenauts


Posted on 10/11/2010 at 04:02 PM | Filed Under Feature

I don't think the game takes verbs. I can try to make gerunds out of them, though, and see what happens.

Games I Need Help With: Super Scribblenauts


Posted on 10/11/2010 at 03:39 PM | Filed Under Feature

Because I tried that the first time. I found it to be incredibly dull.

But Zap, we grade on a 5 star scale!

Could you explain those rules a little more? Would I pick for each category?

GameStop Announces Super Midnight Opening


Posted on 10/11/2010 at 10:50 AM | Filed Under News

I'd attend, just to provide a bit of coverage, but I've got a test tomorrow. Too bad.

On a side-note, I heard Toys 'R' Us is doing their Buy 2, Get 1 free deal on video games this week. If you can hold out about nine hours or so on any of those games, I'd recommend giving them a visit for a little bit better of a deal. I suppose it just depends on what nine hours means to you?

Issue 11: Weekend Edition


Posted on 10/09/2010 at 11:45 PM | Filed Under Feature

Good news, everyone. The N-Space rumor wasn't entirely true! Some people were laid off, but the studio hasn't closed its doors.

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