So, yeah, clearly no new Issue tonight. Why? I hit a computer virus and spent the last several hours working on eradicating it. Maybe tomorrow, if we're lucky, we'll see one. Sorry!
So, yeah, clearly no new Issue tonight. Why? I hit a computer virus and spent the last several hours working on eradicating it. Maybe tomorrow, if we're lucky, we'll see one. Sorry!
Don't let the bananas fool you.
Tell you what, after I'm done with the review, I'll go an post a play-by-play of how I beat every stage I could possibly beat by following your rules, Zap.
That'll be tons of stages in the end, I'm sure, likely half to three quarters, I think. We'll have to see.
Yeah, it isn't working out. There's been about four levels where I've needed rather specific things to clear through, and no matter how hard I tried, I couldn't make sports equipment out of any items above. You'd think two kids could play catch with a tire left behind from a destroyed car, but nooooo.
Quick impressions? It's better than Scribblenauts in a few ways: One? Maxwell doesn't run around like an idiot and get himself killed every two minutes.
Two? Summonable objects are slightly more distinct than they were before. Beyond that, stages have hints that are more easily found, and can potentially just spell out what to summon. Most stages have been the traditional "Summon X to satisfy Y." The hints might make the game too easy, and there's nothing new here, so far.
At this point, since the control issues are fixed, and there's not incredibly obscure items to summon, I'd personally recommend it to children, which is, honestly, the game's intended audience. As of now, after clearing just the first world, there's still a lack of substance that makes for compelling gameplay, and even calling what I've seen so far "puzzles" is hard to do, since the game has been streamlined with a better hint system.
I think I want to try the idea Zap has. The rule will be that after I exhaust the list, I can try anything else, and on any challenge plays, like where you have to beat a stage three times in a row without using duplicate words, I'll express a little more creativity. So that I'm a bit fair, I'll make sure to play a lot of challenge stages exactly however I'd like to.
5 Animals:
Cat
Dragon
Mouse
Cow
Octopus
5 tools:
Jetpack
Basket
Gun
Mind-control Device
Trap
5 Adjectives:
Micro <-Not a valid adjective, second choice: Tall
Invincible
Helpful
Magical
Flying
Wildcards:
Tasty (Adjective)
Drill
Water
Car
Lightning
All right, I have the game now. You all are running out of chances, but then I'll be trying Zap's plan if no one says anything else!
I don't think the game takes verbs. I can try to make gerunds out of them, though, and see what happens.
Because I tried that the first time. I found it to be incredibly dull.
But Zap, we grade on a 5 star scale!
Could you explain those rules a little more? Would I pick for each category?
I'd attend, just to provide a bit of coverage, but I've got a test tomorrow. Too bad.
On a side-note, I heard Toys 'R' Us is doing their Buy 2, Get 1 free deal on video games this week. If you can hold out about nine hours or so on any of those games, I'd recommend giving them a visit for a little bit better of a deal. I suppose it just depends on what nine hours means to you?
Good news, everyone. The N-Space rumor wasn't entirely true! Some people were laid off, but the studio hasn't closed its doors.