Forgot password?  |  Register  |    
User Name:     Password:    
Chris Yarger's Comments - Page 87

Amazing VG Themes: Metroid Music


Posted on 05/30/2013 at 09:33 AM | Filed Under Blogs

Super Metroid had one of my favorite Sound Tracks for the SNES era. The songs were not only great, but they also fit the area's perfectly!

I am excited.


Posted on 05/30/2013 at 09:00 AM | Filed Under Blogs

That's great! I love Ubisoft and Bethesda, they're my two favorite developers!

Good luck on your review! Make sure you let us know where you post it so we can all check it out sometime!

Epic Boss Fight Time? (Dark Souls Vid. 6)


Posted on 05/30/2013 at 08:34 AM | Filed Under Blogs

I believe Microsoft said that they planned to continue supporting the 360 for another 5 years after the Xbox One is released.

Epic Boss Fight Time? (Dark Souls Vid. 6)


Posted on 05/30/2013 at 08:19 AM | Filed Under Blogs

I hope they aren't trolling us with that release date!

What's weird to me is that if you go to their site, it says 12/31/13 and released on current gen. However, the new consoles will be out then and there's no hint of DaS2 being ported over to them. I'm really hoping I get to play Dark Souls 2 on the current gen though, for it'd be a shame to have to buy a next-gen console solely for this game.

I'd still drop $500-$600 for a new console though if I needed to in order to play DaS2. I'm just that hardcore! lol

Metro: Last Light Review


Posted on 05/30/2013 at 08:17 AM | Filed Under Review

almost everything you encounter is probably going to try to kill you

Ugh.. Story of my life..
lol

Solid review though Daniel. I'm hoping to nab this game at some point. I loved 2033 from what I played (Another game I need to finish asap!), so I'm sure I'd like this one as well. I just can't believe the developing team stuck it out though in the harsh conditions they had to endure. I read an article about it and I was shocked...

Epic Boss Fight Time? (Dark Souls Vid. 6)


Posted on 05/30/2013 at 08:11 AM | Filed Under Blogs

Check the sign on the back wall:

I can't think of anything else it could be referring to... lol!

Issue 124 Part Two: Boomstick Edition


Posted on 05/30/2013 at 08:10 AM | Filed Under Feature

How can you be unfamiliar with me!? I’m on Pixl ALL THE TIME! lol, just kidding.

And I know my pitch to you was rather incomplete. I kind of did that on purpose since I don't want someone like EA stumbling across my post and stealing my idea (Anything can happen...) since I don't have any Copyrights on it. But I really do have everything figured out..

Story: It's really ambiguous. If the player wants a story, then they need to find it for themselves through NPCs, Television News Broadcasts, graffiti, etc. I have it all figured out in terms of what happened, what is going on, and how it's going to be presented, but I want the player to figure out the story on their own without the story being forced down their throats.

Gameplay: As you said, there really is no way to fight something that big, and that's how I want it. In my mind, it's almost like a dual system of enemies; the monsters and the people trying to kill you for your supplies. There is no way to take out the giants roaming, but I'd like for there to be a combat system for looters. Think of The Last of Us, but take out the zombies and replace them with gigantic creatures.

Completing the Game: This is simple, as in simply find an evac point. I'd like the setting to be in a world comparable to the size of Skyrim and I think it would be best to have the evac points appear at random. Random evac points would be best so you would have to work on figuring out where the next evac would be and when it would occur. So if you think you're onto something and your heading there; perhaps you're too early, maybe you're on time, or perhaps you are going to be too late and you catch the helicopter taking off over the horizon whenever you're merely a few blocks away.
Shitty right?
But let's remember that not all evacuations are perfect.

Difficulty: Here’s where it becomes really awesome in my eyes. I want this game to be hard as hell.

By that I mean the giant monsters can instantly kill you. Bullets deal a lot of damage (To you and the looters). And my favorite part…
If you die, the game deletes your save, leaving you to restart from the beginning from scratch.

I know that would definitely piss off a lot of players; however I would want this game to be as realistic as possible. So if you save (All save points are in a Subway systems since they are ‘safe’) and you are killed 10 minutes later by a looter, then it’s truly game over. There are no second chances and there is no redemption, you play for keeps essentially.

This can easily be avoided though by simply running into a random evacuation point within the first 20 minutes (if you’re lucky) of the game. But if the player strives to get the full story, then the player needs to be willing to make the sacrifice in order to figure out what exactly is going on. There would definitely be a ‘reward’ system set up though for completing so much of the story and being able to further explore the city, but that’s still a thought in process.

I have a lot more ideas (Missions, Multiplayer aspects, items, etc.), but like I said.. I don't want to pitch everything and have someone run off with my idea.

 

And where the hell did the zombies come from!? lol!

 

Xbox Illuminati say they're not spying


Posted on 05/30/2013 at 07:47 AM | Filed Under Blogs

I hear ya and I totally agree.. If they want to really sell an Xbox One to me, then they need to reconfigure the system so I can play without a Kinect needing to be hooked up at all times, meaning they need a fucking power button!!

Ys 7: First Impressions!


Posted on 05/30/2013 at 06:57 AM | Filed Under Blogs

Back in college I rented a Ys game for PS2 and I can't remember which Ys game it was exactly.. I do know that I enjoyed it a lot though! Shortly after I rented it though, they pulled it from the shelves and replaced their entire PS2 collection with the run-off of 360 and PS3 games.. I was rather sad I never got to finish it..

Xbox One Fails to Impress PixlBit Users


Posted on 05/30/2013 at 06:55 AM | Filed Under Feature

Not coming to their defense or anything, but so far Sony hasn't really stated what their intentions are in regards to used games and such either. They said that the PS4 will play them, however they have been avoiding further questioning on the matter.

See how EA pulled ALL of their online passes starting with Battlefield 4, I'm going to guess that Sony is in the same boat as Microsoft in terms of their stance on the Used Games situation. Just a speculation though!

Comments 861 - 870  of  1401 «  85   86   87   88   89  »