The latest Wii title offers a blend of platforming, puzzle solving, and action. While not a unique combination of elements per say, the necessity to perform all of this by traversing shadows is.
Reports have emerged that the company was sold on the cheap, though debt was also transferred in Columbus Nova's acquisition.
In the month following Rock Band developer Harmonix's sale from Viacom to Columbus Nova, more details of the purchase have been released to the public. Harmonix was sold for $49.99, but along with the transfer of ownership of the developer came transfer of ownership of debt and costly assets. These costs include music licenses and the warehouse space unsold games and instruments take.
Nintendo DS Becomes All-Time Best-Selling Video Game System; Wii Sells More Than 7 Million for Third Consecutive Year.
REDMOND, Wash.--(BUSINESS WIRE)-- The close of 2010 produced two sales milestones for Nintendo in the United States.Creators of Flight Control and Puzzle Quest now under one roof.
Melbourne, Australia – 4 January 2010 - Games studio Firemint today announced that it has acquired fellow Australian studio, Infinite Interactive. The move further boosts Firemint’s strength in designing and developing original games, while providing the Infinite Interactive team with a channel for independent publishing.GameFAQs contest ends in surprise victory
Over the past ten years (2000-2009 to be clear), thousands upon thousands of games have been released. Some great, some terrible, most somewhere in between. Many new systems have launched, old systems have faded, sales records have been broken, and more and more people have gotten into gaming. As difficult as it could be to choose just one game out of the thousands released across over a dozen systems, GameFAQs hosted a user vote-off contest to do just that. Despite the fact that the Nintendo 64 sold a quarter of its rival, it's home to the game that users voted Game of the Decade: The Legend of Zelda: Majora's Mask.
A brand new WiiWare demo hits the service alongside two full games and three DSiWare titles.
This week's Nintendo Download brings a total of five new titles, two on WiiWare and three on DSiWare, and a single WiiWare demo.
I'm back! Back from Christmas vacations and visiting family. Back from the brink of insanity. And in this issue, I rant! No, these rants aren't as intense as what might be heard in the Scribblenauts Podcast, but they're about serious things, especially the one about Sony Blu-Ray players.
Don't expect the same experience you got back in 1997; this is quite a different offering.
Yes, you read that right, GoldenEye is back. But it's not back like you're thinking. If you're reading this, chances are you have some fond memories of the original title, released on the N64 by Nintendo and Rare. At the time, the game set the standards for console-based first person shooters, as the genre really had no significant presence in the market. Fast-forward thirteen years and the story is quite different. The first person shooter dominates the market, though its construction has deviated significantly from the design of GoldenEye 007 years ago. Most recently, the Call of Duty series has taken the market by storm, and has clearly had a huge influence on this re-imagination of story and gameplay of the original title. As such, GoldenEye 007 straddles the line between old school and new school first person shooter design, making for an experience that's not nearly as memorable as the title it borrows so much credibility from.
“And here I thought this was a hunting game…”
This is one of the most nerve-wracking games I have ever played… but not for the reasons you might think! As indicated on my About Me page, I have an allergy of bee stings, and as a result have a phobia of bees. To no surprise, the game is chock-full of stinging insects such as wasps and hornets, known collectively as The Herd. Naturally, it makes me a tad uneasy, but there’s also a certain satisfaction to shooting down a swarm of bees!