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Page 74

Batman: Arkham Origins Blackgate Hands On Preview

Not perfect, but very promising.

I’ve been reading mixed things about Batman’s first handheld outing.  I had some hands on time with the game and found it to be a much better representation of its console counterparts than I initially expected. The game is a 2.5D action platformer in the vein of games like Metroid. While the gameplay is primarily in 2D, the game does boast full 3D graphics and environments (with the Vita version having the slight edge visually).  Batman controls very much like he does in the other Arkham games, with most of the controls remaining on the same buttons, particularly during combat.

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Sonic Lost World Hands On Preview

Sonic's latest is taking the series in a new direction.

Sonic has been going through a lot lately, as Sega has been desperately trying to revitalize the franchise to its former grace. The critical reception of those titles has been mixed, but in an effort to change up the formula Sega has come up with Sonic: Lost World. What I played was solid and manages to be charming and fun, yet some changes might have hindered what I enjoy about Sonic as a whole.

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Metro: Last Light - Faction Pack Review

Off the track.

Grab a fresh air filter; it’s time to go back underground with the first DLC to hit the Metro: Last Light Season Pass.

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The Legend of Zelda: A Link Between Worlds Hands On Preview

The latest in the Zelda series continues to impress.

Zelda fans should already be excited for The Legend of Zelda: A Link Between Worlds, but I am hoping that everybody gives it a shot. Traditionally, the 2D and handheld Zelda games have never really grabbed me in quite the same way as the now-standard 3D titles. After getting some hands-on time with A Link Between Worlds, I got right into it, and didn’t want to give it up. Running at a smooth 60 FPS, the game is both technologically and visually stunning. The dungeons are varied and provide thought-provoking challenges to overcome. While I wasn’t stumped by anything the game threw at me, I still needed to stop to evaluate the situation a few times in order to make progress.

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PixlTalk Special: Dark Souls II Beta Discussion

After 3 hours with the Dark Souls II beta, Nick and Chris offer up their thoughts and observations.

Though we all know the next holiday approaching is Halloween, for Nick and Chris, Saturday night was more like Christmas Eve. Starting at midnight Sunday morning, Namco Bandai opened up the first play session for the Dark Souls II beta and the duo got a chance to check out a portion of the game for 3 full hours. While there's quite a bit of coverage from the event forthcoming, this first tidbit is a discussion between the two about their time in the game and the things that they observed and experienced.

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Backloggers Anonymous El Shaddai Part 1

Starring special guest, Richard Clark, of GameChurch.com!

Yes, that's right, we brought in a special guest for this one: Richard Clark of, well, half the internet really. Mostly he's known for his work at Christ and Pop Culture and Game Church. For our intentions however, it's his work covering our next game, El Shaddai, that got my attention. He's written pretty extensively on the game, and we're very happy to have him on board for these next two podcasts.

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Charlie Murder Review

Completely brutal in more ways than one

It’s not every day in which you are brutally murdered by your best friend, but when it does happen, you better make damned sure to melt faces and bust the bones of your enemies, for that is the true punk rock thing to do in this certain situation! In an odd case of revenging the vengeance that was dealt against you and your band, Charlie Murder delivers the one-two punch combo with plenty of oomph and style based around neon hair and spikey leather outfits (no, not the kind in my basement involving whips and gags either).

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PB & Jason Issue 128: Rise of the Death of the Shadow of the Eternals, Vol. CXXVIII

This week's PB & Jason is about Shadow of the Eternals going on hold. Oh, and before that, there's a lot of Nintendo stuff.

Do you have money? If so, please send it to Precursor Games. They're probably going to develop a video game with it. Maybe. Maybe not. They've totally been working on it for the past year! Scout's honor! They'd show you proof, but where's the fun in that? Oh, right, also on the podcast is some Dungeon Defenders II news, some Pokémon X & Y hype, and some Nintendo Direct reactions. Tune in! Leave a comment! Send an email! Suggest more ways to end sentences with exclamation points! Listen! Click through!

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The Wonderful 101 Review

Armpit tickling as a boss finisher? Yes please.

The Wonderful 101 is at times a normal action/adventure brawler that is typical of Platinum Games, with an over-the-top sense of humor to boot. On the other hand, The Wonderful 101 is a deep action game with a unique battle system that brings about a sense of joy and discovery, alongside intense action from the bygone era of the SNES. It is, right now, one of the most unique Wii U games in retail, but it is not a game that holds your hand. Instead it will stomp on your hand and make fun of you; chances are you probably deserve it.

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Tom Clancy's Splinter Cell: Blacklist Review

Hello darkness, my old friend.

Even after playing, and enjoying games with heavy stealth influences like the Batman: Arkham series and The Last of Us, I wouldn’t say that I prefer stealth games.  So, going into Splinter Cell: Blacklist, I was hesitant.  My past experience with the series is terribly limited, having spent the most time with 2010’s Splinter Cell: Conviction. Though I initially worried that I wouldn’t find my footing, I quickly found that Blacklist had a lot to offer and by the time the credits rolled, I was more than happy to have experienced it.

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