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Page 81

The Elder Scrolls Online Hands On Preview

Two hours spent in a game that could last forever...

O, the wailing of the fans when Elder Scrolls Online was announced! Would populating the beloved land of Tamriel kill the excitement of being a renowned and solitary adventurer? After spending two solid hours exploring the small Bleakrock Isle in a demo of Bethesda’s upcoming MMO, I can assure you that it feels like an Elder Scrolls game even though there are countless sorcerers, thieves, and warriors running around with you.

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Capsized Review

A modern take on a classic genre, Capsized is why we indie.

I was excited when I first saw Capsized because at first glance it reminded me of the classic NES game Blaster Master, specifically how you could pop out of the cockpit of your buggy and run around the area in your white jumpsuit, armed with a pea shooter. This impression led me to expect a standard run ‘n’ gun action game common amongst indie titles. What I found was a rewarding evolution of the genre   that not only stimulates the senses with its stellar graphics and ambient sounds but demands some fancy finger work, too.

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John Carmack Delivers His Annual QuakeCon Keynote

Can I be excused? My brain is full.

The big kickoff to every QuakeCon is a keynote featuring id co-founder and all-around genius John Carmack. This year was no different, featuring Carmack’s musings on topics ranging all across the spectrum of programming and game development. Carmack got started after a few bits of news from id’s Creative Director Tim Willits and Bethesda’s VP of Marketing Pete Hines.

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Backloggers Anonymous System Shock 2 Part 2

Yep, it's cursed...

So you may be wondering why it's been two months since you last heard from us, and I'd be happy to tell you, but first, go ahead and play this YouTube video. Trust me.

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Black Rock Shooter The Game Review

This exciting shooter might not be for everyone, but it's still pretty fun and has a big heart.

The PSP localization gods are fickle beings.  Sure, they bless us which such cool games as Gungnir, Class of Heroes, and God-Eater Burst.  But at the same time they deny us such pleasures as Final Fantasy Type-0.  It seems no mortal can understand these deities’ mysterious ways.

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Dragon's Crown Review

Ignore the controversy; this game deserves your attention.

They say beauty is only skin deep, but this is just not the case with the latest output from Vanillaware. Beyond the gorgeous visuals, Dragon’s Crown offers layers of complexity on top of what is typically a very simplistic genre. Side-scrolling beat-‘em-ups have largely stagnated since the days of the arcade, but George Kamitani and company have grafted on dungeon crawler attributes as well as the company’s signature deep and fluid combat systems to create something wholly unique. Quests, loot, and frequent leveling make it hard to pull yourself away from this finely crafted adventure.

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QuakeCon Starts Tomorrow

Get all of your QuakeCon news and previews here!

It’s that freakishly hot time of year in North Texas when there is little else to do but hunker down in a dark, air conditioned room and play video games with a few thousand of your closest friends. Luckily, QuakeCon starts tomorrow at the Hilton Anatole Hotel in Dallas and it should satisfy your needs to play some competitive games and try out some upcoming releases from Bethesda and others.  I’ll be right there with the sweaty masses as they queue up to get in to the infamous Bring Your Own Computer (BYOC) room and I’ll try to give you a feel for everything else happening if you can’t make it to the event yourself.

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Tales of Xillia Preview

Five Reasons Why You Should Be Excited for Tales of Xillia.

Whether you began with Tales of Phantasia or got into the series with later entries like Tales of Symphonia you should be pleased to know that the latest to hit western shores, Tales of Xillia, has a lot to offer. Here are five reasons why you should be looking forward to the latest in this series:

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Megabyte Punch Review

Such a bizarre blending of existing game inspirations that it HAS to work.

Megabyte Punch – an up and coming self-described “Super Smash Bros. meets Mega Man meets Custom Robo” trifecta, is looking to be an absolute killer. The first thing I took notice of is the absolutely gorgeous art style. Megabyte Punch uses the Unity3D engine, and while it has been known for a while now that it’s a pretty powerful engine, I haven’t seen anything as impressive as what the team at Reptile Games have done with it. A unique spin on a classic visual style, an old school soundtrack made for the modern day, and a smart control scheme make Megabyte Punch worthy of your attention. The worlds look like someone took the stages from Knuckles’ Chaotix, extruded them into the third dimension, and dumped a comically sized vat of beauty on it. They’re a rigid, robotic cousin of the worlds of Sonic, and that’s not a bad thing at all - the levels all have multiple paths to the end, with different enemies, obstacles, and more along the way.

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Digital Mystery Tour Episode 10: Sing For Me

We've got your Top 40 right here!

It's an all-vocal episode of Digital Mystery Tour this week! Julian brings you seven songs composed and performed exclusively for video games. From the burning spirit of some special rangers to the sour grapes of an evil AI and an opera that will take your breath away, this collection of music really shows the incredible range that can be found in video games. Enjoy, and come back next week when we kick off Battle Themes month. You won't want to miss it!

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