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#Boy

F-1 Race Review Rewind

Winning shouldn’t be this hard.

As we age, we sometimes look back on a game we once enjoyed and discover that isn’t nearly as fun as we thought all those years ago. F-1 Race is one of those games for me. Originally released in 1984 on the Famicom, Nintendo reworked a few gameplay elements for its Western release on the Game Boy in 1990. Back then, I was enthralled with the idea of racing around in a Formula One machine while battling it out for first place. Maybe it was the thrill of screaming down the track at 360 km, or perhaps it was just the excitement of playing a new Game Boy game. Whatever the case was, I thought I had gold in the palm of my hands.

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Snoopy's Magic Show Review Rewind

There never was any magic, was there?

There is nary a soul out there who hasn’t seen or heard of Snoopy- that lovable beagle in the Peanuts comic dating back to the 1950s. Having existed across various forms of media, it was only a matter of time before Snoopy and friends would end up on a Nintendo system or two. Such was the case in 1990 when Kemco released Snoopy’s Magic Show on the Game Boy. A few years later, one of my sister’s school friends let my brother borrow this game, which I eventually played and completed. Returning to this game as an adult, I have no idea how kid me finished it without a broken spirit.

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Super Mario Land Review Rewind

As Told by Gunpei

The Game Boy- created by the late Gunpei Yokoi- was Nintendo's first handheld system to mix the portability of the Game & Watch with the seemingly infinite possibilities of interchangeable cartridges.  Although Tetris was the pack-in game with every unit, Nintendo still wanted to have at least one title in the 1989 launch lineup that their consumer base would instantly recognize.

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Super Meat Boy Forever Review

You can’t beat this meat.

Ten years ago, we were given a gift in the form of Super Meat Boy on Xbox Live Arcade. At the time, we’d never really seen anything like it. Smaller indie downloadable games were really just starting to enter the mainstream consciousness of gaming and Super Meat Boy effectively kicked the door in and made clear that these smaller titles had something special to offer and were here to stay. And since that statement, myriad other developers have taken lessons from Super Meat Boy and its DNA can be seen in so many games that would follow. However, this creates an interesting predicament that Team Meat needed to solve - how do you offer a sequel that manages to bring something new to the table, while still feeling as simple and approachable (and difficult) as the original did?

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Tetris Review Rewind

The game needs no introduction; but this review does, however.

As it so happened, the Game Boy was the perfect present, as my older brother found out when he graduated from middle school. After the party was over and everyone had gone home, mom and dad came downstairs with a just one more wrapped present. I still remember my brother opening the box and joyfully exclaiming “It’s a Game Boy”! Since Tetris came packaged with it, we wasted no time playing that Russian puzzle game for years to come. It was the perfect game to complement the perfect present.

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Shio Review

O masocore games, how I love thee.

There’s an itch that super challenging platformers scratch for me that other games just can't. While it’s always nice to dig into a classic platformer like Mario or something a bit more unique like Rayman, getting my fix of games like Super Meat Boy and N++ is a necessity. Shio fits very nicely into that niche and offers a decent chunk of gameplay, a unique hook that differentiates it from the crowd, and healthy offering of secrets to extend the experience.

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Shio Gameplay

See the masocore platformer in action.

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Metroid II: Return of Samus Review Rewind

Back for the first time

Nintendo is no stranger to making risky decisions that could have resulted in utter failure. After all, they released the Famicom\NES during a time when the consumer market shunned video games. Then there was that time in 2004 when most of us thought they were crazy when they announced the dual screen handheld DS. And many were skeptical when motion controls were introduced on the Wii console. Nonetheless, their decisions proved to be a significant success. Such was the case with the early Metroid series.

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Backloggers Anonymous Alundra Part 2

Respect and spoilers

You know who deserves respect? Anybody who finishes this game. Seriously. While we generally came away from Alundra with really positive feedback, some of those puzzles were either frustratingly difficult to the point of seeming almost unfair, or just trite and boring. Untangling word puzzles to talk to dead saints in a particular order isn't really anybody's idea of a good time, neither are some of those pillar-pushing puzzles. But hey, if you pulled it off and wanted to hear what we thought (or even if you gave up), click on the play button and find out.

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Bayonetta Review Rewind

Platinum’s gun-toting witch is getting a Wii U exclusive sequel in 2014, but what was her first game like?

Devil May Cry on the PS2 spawned a mini-industry of brawlers that require button mashing and quick time events. Most of them also have main protagonists that are bald with deep scowls and anger management issues. Bayonetta is a one-liner-spouting, angel-killing witch with an outfit made out of her own hair and a dark sense of humor. Out of the countless third person brawlers, Bayonetta is a joy to play… but only the 360 version.

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