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PB & Jason Issue 122: Is a Kinect Worth Over $2,000 and Your Dignity?

Let's make a deal, I'll sell you a Kinect for $500 and you can say you won it from me.

This week's PB & Jason was recorded in front of a live studio audience. Or it wasn't. I can say this: No one's ever lost money playing a carnival game to listen to PB & Jason. I'm not sure if I should be proud or saddened by that fact. To know what I'm talking about, you'll have to click through to listen to the podcast.

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PB & Jason Issue 121: The Third Strongest PB & Jason

Of all the PB & Jasons, I believe this one to be the third strongest.

Earthbound is on the way to the Virtual Console! I thought it would never happen. Other good news from today's Nintendo Direct includes a new Zelda title, a new Yoshi's Island game, and some release dates. However, all of this information is sombered by a shocking realization: With the exception of SiNG Party and debatably Kirby's Dream Collection: Special Edition, Nintendo hasn't released a single console game that was announced after E3 2011. Mystifying! Oh, and the podcast actually starts up with some talk about EA's latest "de"-ward followed by the continuing Amazon/Nintendo mystery. Click through to listen!

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PB & Jason Issue 120: Lasers and Toilets and Blogs!

Oh my!

In this week's PB & Jason, a few blogs are invaded, specifically Nick's "Ask Me Anything -- Volume #2" and GirlGamerBritt's "Replay Hell: Final Fantasy XIII (Yes, I'm going there)." Beyond those blogs, talk continues about Square-Enix's problems, courtesy of Coolsetzer's comment last issue, along with discussion about why LucasArts may have closed, Gearbox's Borderlands 2, and a little bit of Luigi's Mansion 2. Click through to listen to the podcast!

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PB & Jason Issue 119: Life is Like a Hurricane! I-in E-A!

Bad press, resigns, stock dro-o-ops, it's a nightmare!

They failed SimCity, caused gamers mis'ry! EA Fails! Woo ooh! Every day they're out not making game sales! Woo ooh! Sales not faring, do-bad, and they suck-sales!

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PB & Jason Issue 118: SimFantaCity

Hidden gems in game code, SimCity rants, and Final Fantasy Fixes abound in this week's PB & Jason.

You may have heard the news that F-Zero AX was discovered inside F-Zero GX. That news inspired a brief bit of talk about other places where things were hidden pretty deep inside a few games from the past, mostly on the N64. Naturally, SimCity took up a lot of time, too, and Issue 118 closes with some of Julian's Final Fantasy piece. Be sure to listen to the beginning to catch a few more details about the Monster Hunter 3 Ultimate Community week! Click through for listening and download links!

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PB & Jason Issue 117: Dead Space City 13

EA has made quite a few headlines this past week, but none of them are all that positive.

That's right, EA gets a lot of attention in this week's PB & Jason. Why? Well, for starters, SimCity has always-on DRM that's preventing a lot of people from playing the game. Beyond that, rumors of an unsuccessful Dead Space 3 & the cancellation of a Dead Space 4 has drawn ire, whether these rumors are true or not! On top of all this, we've got a couple user blogs focused, some discussion on in-game promotions of some video game media outlets, a special mention of Epic Mickey for some of my favorite listeners, Japanese eShop rules, and a lot of talk about the upcoming Monster Hunter 3 Ultimate community event. PB & Jason is recorded in front of a live studio audience every Wednesday, weather permitting. Click through for listening and download links!

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PB & Jason Issue 116: Phoning It In

Now that PixlBit's on the map, I can finally just coast through all my podcasts.

Hello and welcome to PB & Jason! If you're a first-time listener, you'll be in for a treat. In the first part of the issue, I talk a bit about myself and my history with video games. For the second half, I literally just rely a bit too heavily on blogs. Why would I come up with compelling content if I can just take others', after all? PB & Jason is recorded in front of a live studio audience every Wednesday, weather permitting. Click through for listening and download links!

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PB & Jason Issue 115: In Real Time

This issue of PB & Jason was spoken in real time!

The key phrase at the PlayStation 4 announcement event was "...in real time." A point this PB & Jason tries to make is that real-time, scripted footage produces visuals that are often of higher quality than actual gameplay footage, and unfortunately, developers and publishers take advantage of that fact. Regardless, this week's PB & Jason covers last week's Nintendo Direct in brief, and then tackles the announcements of the PlayStation2013 event. Impressions of the reveals are mixed: Most of the actual features included in the PS4, like trying games instantly and streaming your game feed from the console, sound very interesting. The game announcements and trailers, however, seemed disappointing at the same time. PB & Jason is recorded in front of a live studio audience every Wednesday, weather permitting. Click through for listening and download links!

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PB & Jason Issue 114: Legends of the Hidden Rayman

Olmec knows the reasons behind the delay of the Wii U game's release. Do you?

Before you lies a podcast of epic recordings and thoughts suspended by a lifetime gamer's knowledge and insight. When listeners hit the play button, one topic from the show will begin being discussed. This time, it's the disappointment found in Aliens: Colonial Marines. Once the listener has completed that segment of the show, expect to come face-to-face with the Legend of Rayman, himself, as well as his delay on the Wii U. By now, podcast fans should have obtained at least a piece of a pendant of life, and shall continue forth to hear virtually zero speculation about the Nintendo Direct happening tomorrow. Then, venture through the Shrine of the Sony Monkey to learn possibilities of the PlayStation 2013 event on February 20th. Once there, the listener must race back, to the Durango Xbox Rumored Gates. Or something. PB & Jason is recorded in front of a live studio audience every Wednesday, weather permitting. Click through for listening and download links!

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PB & Jason Issue 113: War on Spector

The last big game development studio owned by the House of Mouse has closed.

Disney has shuttered Junction Point Studios. While it's good news for Disney's bottom line (and for people who don't enjoy games of low quality,) it makes one wonder who is at fault in a time like this. PB & Jason 113 explores that question a little bit, but in the end, the obvious conclusion, Warren Spector, is reached. Aside from that, issue 113 follows-up last week's Wired's Chris Kohler "Nintendo Direct Vaporware" article taking Kohler's follow-up article into consideration. PB & Jason also includes more Ni no Kuni, which admittedly, is shaping up not quite be the game expected, for better and for worse.  All this and more in this week's PB & Jason! Click through for the listening and download links!

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