At this year’s New York Comic Con, Namco Bandai brought a variety of games for con-goers to experience. Here are some of the highlights from their roster.
Time to trade in my beard for a tiara, let’s do this!
This review is part of the 2014 Sh*tty Game Review Fest - read about the event here.
Disney Princess: My Fairytale Adventure is a tough nut to crack. On one hand, I can see where the developers were going with this and aiming it for children. On the other hand however, they made this game incredibly difficult to talk about considering the fact that I’m a grown man reviewing a game meant to be played by adolescent children. While Disney Princess comes through as a boring and extremely monotonous for my mediocrely functioning adult brain, it could still conceivably be a solid title for kids everywhere, probably.
Defining the weak and the strong.
*This review contains minor spoilers*
It took about twenty five minutes into my play through of “In Harm’s Way” to realize that I hadn’t encountered any zombies yet. For that period of time, I was too caught up in the perilous situation that Clementine and the rest of the group found themselves in. This isn't a mark against it though; for me, it was a testament to its engrossing narrative. As each progressive event occurred, I became more and more engaged before being rewarded with a gruesome and gory finale. Episode 3 was another great chapter in Telltale’s Walking Dead series.
He’ll huff, and He’ll puff…
*This review contains minor spoilers*
The latest episode in the “Fables”-inspired Wolf Among Us was an interesting reminder of the strengths of this mode of storytelling. While the previous episode was hindered by slower moments and a lot of buildup, this one ramped things up a bit by continuing the mystery and introducing new characters. By throwing a slew of tough and divergent choices my way, “A Crooked Mile” helped remind me why this series can be just as effective as The Walking Dead.
Raising the stakes.
Telltale has chosen to make a statement with its second episode of Season Two. Through some great character moments and some really tough choices, I reached points of happiness and distress during “A House Divided”. Whereas Episode 1 was great on its own, Episode 2 reminded me why Telltale’s storytelling ability is to be reckoned with.
The plot thickens.
Something about the atmosphere surrounding Telltale’s The Wolf Among Us has been a huge draw to me. The dark and twisted story surrounding some of history’s most endearing fairy tales makes for some really interesting narratives, because of our ingrown attachment to these characters. Episode 1, “Faith,” set a great precedent for episodes to come and Episode 2, “Smoke and Mirrors,” continues to build on that foundation.
Clementine definitely needs a hug.
Season Two of Telltale’s the Walking Dead pulls no punches with its first episode. Within minutes, I was reminded that the universe of The Walking Dead is no joke. I was happy that the narrative is strong: an extremely gripping tale filled with a lot of memorable moments and even more memorable characters. The gameplay is also much improved, though technically, the experience leaves something to be desired on Xbox 360.