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Sin & Punishment: Star Successor Preview

My frothing demand for this game increases.

Sin and Punishment: Star Successor is the sequel to the adrenaline-infused Sin and Punishment, an on-rails import shooter originally. Though originally released on the N64, the was finally able to see the light of day in North American and PAL territories on the Wii's Virtual Console. To put it briefly, the original felt like a cross between StarFox 64 and Galaga, with difficult, but wild, over-the-top bosses thrown into the mix.

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Lost Planet 2 Multiplayer Demo Available Today (Or Tomorrow)

After a slew of promotional limited demo releases, Capcom has finally made their Lost Planet 2 demo widely available.

Some may recall Capcom organized a few promotional releases for the Lost Planet 2 Demo focused on their Capcom Unity blog, but unfortunately, the download keys offered for the PSN and XBLA demo were first-come-first-serve in a limited fashion.

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Final Fantasy XIII Review

Massive changes to the formula have been made, most of which will alienate the die-hard fans of the series.

Final Fantasy XIII is an absolutely intriguing game. I say this because it has made some of the most radical changes I have ever seen in an RPG, especially for the by-the-book Final Fantasy series. In my opinion, these changes are absolutely phenomenal; boiling RPGs down to their essence and refining the remaining bits into a single coherent experience. JRPG and Final Fantasy fans are likely to be outraged at the massive overall seen here.

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Metal Gear Online Celebrates Ga-Ko and Kerotan Birthdays

Konami is holding four online events, two for each character, in the upcoming months.

Fans of Metal Gear Online will be excited to know Konami plans to hold four 24-hour survival events to promote the birthdays of Ga-Ko, the duck, and Kerotan, the frog.

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Marble Saga Kororinpa Review Rewind

There are few games I recommend for absolutely everyone, and Marble Saga Kororinpa has earned its place as one of them.

The makings of Marble Saga Kororinpa are very simple. The Wii Remote is a stand-in for an on-screen table, and tilting the Wii-Remote tilts the table. The basics are that simple, but the execution is, without a doubt, remarkable. In addition, players can make the marble bounce with a flick of the Wii Remote, and on-stage hazards and objects vary the game's mechanics, creating over a hundred unique and fresh stages for any fan of skill-based puzzles.

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Max & the Magic Marker Review

Can Max and his Magic Marker draw their way into your heart?

Playing Max and the Magic Marker, I've found, is both an act of joy and frustration. It's a unique, colorful title, with its own imaginary world where the hero, Max, of course, dashes through to chase and defeat "the monster" Max accidentally created with his magic marker. The title focuses on physics-based puzzle-solving and platforming, though there's a little bit of exploration in the mix.

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Sonic & Sega All-Stars Racing Review

Does Sega's new kart racer hold up to the best?

Sonic and Sega All-Stars Racing formula is nothing particularly new, but Sumo Digital definitely took one step closer towards perfection of the genre with this game. Racing is a relatively straightforward venture, eight drivers compete in 24 zany Sega-based locales. Players will see areas based on the Sonic, House of the Dead, Billy Hatcher, Super Monkey Ball, Jet Set Radio, and Samba De Amigo series. During each race players will also need to fire projectile weapons, lay mines, and boost toward an all-out war for first place. There's no doubt Sonic and Sega All-Stars has some of the most solid gameplay available in the Kart Racing genre, though finicky videophiles should note that the game also carries a staggering or jumpy framerate. While it's not clear why the framerate is so eratic, most players will become accustomed to it, making it no more than a minor distraction in this excellent racing title.

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Sonic & Sega All-Stars Racing Preview

Fans of Nintendo's Mario Kart series will be interested in Sega's latest experiment, a crossover cart racing game in the vein of Sega SuperStars Tennis.

Clearly, Sonic and Sega All-Stars Racing borrows much from Mario Kart, and that definitely appears to be a good thing. There's over 20 racers, with the actual number varying depending on which platform the copy of the game is for. All variations contain Sonic, Amigo, Ulala, Amy, Knuckles, Tails, and about fifteen more characters, but the Xbox 360 and Wii versions contain a few extras: Banjo & Kazooie, as well as Avatars for Microsoft, while Mii's join the mix for Nintendo's home platform.

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Tatsunoko vs. Capcom Arcade FightStick Review

Quite possibly the best and most feature-packed arcade stick currently available for Wii.

Most gamers familiar with the Mad Catz name are typically reluctant to purchase their products; I'm not surprised considering their track record, and many poor quality peripherals. Recently, Mad Catz has entered the arcade stick market with Street Fighter IV branded arcade sticks, as well as the Tatsunoko vs. Capcom Arcade FightStick, which was released in conjunction with the recent Wii fighter. While Mad Catz has a questionable track record, I am happy to say that after thoroughly playing numerous games using this arcade stick, this is a fantastic controller.

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Dragon Age: Origins Review

Bioware reminds us what the bar is with their latest RPG.

Over the years, I’ve played my fair share of RPG’s. From the turned-based action of Final Fantasy, to the real time mechanics of Oblivion and Fallout 3, this genre has always kept me coming back for more with its epic story lines and ever-changing game play. Bioware games are no exception either, with Knights of the Old Replublic and Mass Effect being among my favorite games of all time. That being said, I had high hopes that their newest title, Dragon Age: Origins, would give me the same great experience I’ve come to expect from the studio. And that happens to be exactly what I got, with “same” being the keyword here.

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