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#Vita

PixlTalk Episode 44: Crew Two's Vita Blues

The first week of the second crew of the PixlTalk podcast debuts, complete with Vita whining and a hodgepodge of topics to conclude the show.

As hinted at a couple episodes ago, PixlTalk is going weekly once again. Rather than hearing the same crew every week, each crew will occupy alternating weekly time slots and tonight's episode is the first from the second crew. While Julian will ultimately take over the hosting duties, for this week previous podcast regulars Nick, Chessa, and Jason help break him into his new podcasting role.

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Vita Not Limited to a Single Account After All

Seems rumors of the Vita's demise have been greatly exaggerated.

We reported earlier this week that the Vita would be limited to a single PSN account per system and would require a factory reset to swap to another account.  Turns out that isn’t entirely accurate. Sony has stepped forward and clarified that the PSN accounts are bonded to the memory stick and not to the system itself.

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Vita Limited to Single PSN Account

Bad news for those looking to share.

There's been a wave of not so good news concerning the Vita these past few weeks.  With the announcement of expensive memory sticks and a UMD Passport launch lineup that is somewhat lacking the Vita is in a position where it could use some good news.  Now isn't that time though, as we have no found that the Vita will severly limit your PSN account flexibility.

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PixlTalk Episode 43: Where Do Wii Go From Here?

This week we ask the difficult questions. Can anyone afford Vita’s new memory cards? Is there life after Zelda? Will anyone be able to survive my incessant ramblings via our new blog system? Find out this week on PixlTalk.

Join us as Jesse and I return welcoming back Esteban and JD to our dysfunctional family here on PixlTalk. We tackle a number of interesting topics including the aftermath of the holiday release season, the impending future of the Wii, and a number of noticeable changes here on PixlBit. Hope you all enjoy and make sure to contact us at PixlTalk@Pixlbit.com with questions, comments, or suggestions you have for future episodes.

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Key Titles Missing From PSP/Vita Transfer Program

Mega publishers not on board with transfer program just yet.

Sony’s new PlayStation Vita won’t be supporting the PSP’s UMD format which has made backward’s compatibility a bit of an issue for the handheld.  The proposed solution to this sticky issue was to charge gamers a reduced price to download digital copies of their PSP collection – a solution that has only been announced for Japan.  Whether or not this is particularly savvy business practice is debatable, but what is sure to spark even further controversy is the absence of some major titles from the transfer program.

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Vita to Possibly Support Multiple Tiered Pricing

Sony takes a long hard look at the mobile market and comes to the conclusion that change is necessary.

With the dawning of DLC updates, digital distribution and cheap mobile and iOS gaming experiences the long accepted concept of a fixed price structure for video games has come under fierce scrutiny. This is particularly true in the handheld sector, which is arguably starting to feel the sting of the free and $5 game apps that are muscling into territory long unchallenged.

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UPDATE: PSN Firmware Update 4.00 Available Now

The patch paves the way for the beginning of the age of Vita.

With the impending launch of the PlayStation Vita in Japan this December and the European and North American launch coming shortly after this upcoming February, Sony has begun to make preparations to ensure that the PSP successor is well supported right out the gate.  Along with an ever growing list of launch titles, Sony will be releasing a new PS3 system software update (version 4.00 for those keeping score at home) to accommodate the handheld's cross platform and content management capabilities.

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Vita's Ninja Gaiden Dated in Japan

Release window may hint at North American release date.

We’ve long known that Team Ninja was bringing Ryu Hayabusa to the PlayStation Vita via a port of Ninja Gaiden Sigma, but up until now we had no idea when that was actually happening.  Now some of the mystery has been removed thanks to the latest issue of Famitsu.

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PSone Classics Won't Work With Vita at Launch

PS2 games won't work either at first.

It was unclear if the PlayStation Vita would be compatible with PSone Classics purchases on your PlayStation account, though it was assumed it would be possible given the fact that it would share the same account.Today, the truth is still shrouded, but it was announced that they won't be compatible at least at launch

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PS Vita Getting Augmented Reality Suite

Sony's taking a cue from Nintendo.

A trailer has revealed that the PlayStation Vita will have an Augmented Reality suite. Several titles are being developed to take advantage of this technology, which is planned to be available at launch. See how it'll work with the trailer below:

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