What if Zelda could jump?
This time on Backloggers, I'm joined by two new guests, Chris and Jamie, to discuss our second retro game, the Playstation classic Alundra. On the block for discussion are some of the other games in the "Stalker" franchise (it's not what you think!) Working Designs legacy and our relative histories with their titles, and our familiarity with similar games, like the Zelda franchise.
P-p-p-p-pirate ghosts!
Yaaaar! Welcome to another adventure on the high seas of the internet, ya landlubbers! This week, the crew of the S.S. NWP take a stab at the dreaded topic of piracy. No, not that piracy, the kind where people steal games and other media because they can.
The plot thickens.
Something about the atmosphere surrounding Telltale’s The Wolf Among Us has been a huge draw to me. The dark and twisted story surrounding some of history’s most endearing fairy tales makes for some really interesting narratives, because of our ingrown attachment to these characters. Episode 1, “Faith,” set a great precedent for episodes to come and Episode 2, “Smoke and Mirrors,” continues to build on that foundation.
Descent into awesome.
Even if you only played the demo way back in the ancient days of the mid-'90s, it's hard to forget the thrill of flying in and out of cramped hallways, dodging lasers and missiles to steal a door key and then strafing downward (or is it upward?) back out of the room to safety. Descent celebrates its 19th birthday this month with a straight, bare-bones port on Steam—all 27 stomach-wrenching levels of the original. This particular version has some mouse issues, but a great game is a great game.
Bananas, it's cold outside.
This one's for you, asrealasitgets!
Well, we're a man down this week, but instead of leaving you lovely listeners hanging, Julian and Angelo have a special edition of Nerds Without Pants just for you. Yes, you! Come back next week for a bonus episode of NWP, followed by your regularly scheduled Panstless Ones. It's three weeks of rambling!
Only YOU can prevent mediocrity.
The only thing worse than knowing about an import game you’ll never get to play is receiving the inferior sequel that you do get to play. Such is the case with The Firemen 2: Pete & Danny. Originally released in Japan in 1995 on the PlayStation, the game was recently re-released as an import download on PSN, courtesy of MonkeyPaw Games. In a nutshell, the game is more or less an overhead shoot ‘em up that focuses on fighting fires instead blowing up aliens. It’s a novel idea to be sure, but one that wasn’t executed nearly as well as it was in the previous game on the Super Famicom (aka: Super Nintendo).
Femme Fatale
After 2012’s disappointing Assassin’s Creed III, I was beginning to get burned out on the franchise. The idea of Assassin’s Creed III: Liberation on the PlayStation Vita seemed interesting as it decided to tell the story of a French-African heroine named Aveline, but the draw wasn’t enough to get me to invest in a Vita solely for that game. However, with tales of Assassin’s Creed IV restoring faith to much of the series’ fan base, I grew curious once more. In an attempt to rediscover my interest in the Assassin’s Creed franchise, I went into Assassin’s Creed: Liberation HD – an HD port of 2012’s Vita adventure – with some optimism. Thankfully, I wasn’t disappointed.