Financial document reveals a surprise release.
THQ’s recently released content schedule indicates that they will be releasing Homefront: Ultimate Edition before April (the close of the fiscal year).
Financial document reveals a surprise release.
THQ’s recently released content schedule indicates that they will be releasing Homefront: Ultimate Edition before April (the close of the fiscal year).
Justin Lockey, Associate Producer for Shoot Many Robots, goes through the several rendering modes that are used during the game's development.
Though Midway is gone, Blitz has made a triumphant return thanks to EA. Click through to get the scoop on EA's Mutant League throwback, league violence, and some of the team's favorite cheats.
After nearly a decade, the NFL license has returned to the Blitz series. With Midway dead and buried, EA has acquired the rights to the fan favorite arcade football series with the intent of returning it to its former glory. After a successful outing with the NBA Jam series, it's clear EA has what it takes to properly rekindle these arcade experiences despite their simulation focused pedigree. PixlBit had an opportunity to interview the game's producer, David Ross, about the development of the game, working with the NFL license, and preserving the classic experience.
This is what happens when the old and new collide.
Does anybody remember Body Wars at EPCOT? It was one of those simulator rides that had the passengers shrunk down in order to enter a human body and carry out some kind of mission. I honestly can’t remember what that mission was or even if it was successful, but I do remember how amazed I was as a young child, flying through a complete stranger’s cardiovascular system, red and white blood cells zooming by my head. It was an awe inspiring experience that has stayed with me, perhaps through the nostalgic lenses of rose colored glasses, and it’s a memory tapped by Nano Assault on the 3DS.
Beautiful graphics and interesting mechanics does not a good game make.
Xotic is a peculiar beast. Developer WXP Games has created something that’s somewhat hard to describe yet familiar when you actually play it. As the reviewer though, I need to do my best in doing so. Okay. Xotic (pronounced like exotic) is a first person shooter with an emphasis on scoring and clearing a level like that of a puzzle game. You are sent to stop the Orb, which is a being that evolved beyond its physical body and has gone mad and is now destroying planets. The way you accomplish this is by completing each level by destroying enemies, collecting power-ups and shooting orb plants in order to get a combo going and raise your high score. Despite impressive art design and surprisingly deep game mechanics, none of this actually melds into a cohesive whole and you’ll be left disappointed at a game that at first held promise but quickly grows frustrating.
Crazy Taxi and Need For Speed's illegitimate, violent son.
Whether due to hardware limitations or a reputation for simpler fare, the Wii hasn't seen much of the sandbox/open world genre. Considering the drop in horsepower and the inability to implement the “switch to any car, any time” gameplay, I'm surprised Ubisoft bothered making this Wii version at all. Still, effort was clearly spent in building this version from the ground up -- it uses the pointer controls for shooting (which is very handy), and it's got DS connectivity (remember this feature, Nintendo?). It does a decent job creating a large San Francisco-looking city to drive around in, free of load times. However, too many bad ideas and cut corners make it all seem pretty average.
Who wouldn't like a classic game of kill the carrier?
Many of you may still be filled with turkey and stuffing, and even though it’s a holiday weekend it’s still a Friday and you know what that means. That’s right; it’s time for another explosive installment of Missing in Action!
It doesn’t reinvent the wheel, but that doesn’t stop it from offering one smooth ride.
Call of Duty: Modern Warfare 3 may just be their best game yet. While this game will by no means reinvent the genre it does provide a number of noticeable tweaks that help to refine the overall experience, while continuing to remain true to past iterations in the franchise.
Syndicate stays true to its roots while adapting to the future.
When EA outed Syndicate early this year it was met with a fair amount of criticism. Critics specifically belabored the fact that the reboot was taking the beloved isometric action-adventure-strategy game and molding it into a “visceral first person shooter.” In a video game landscape where the FPS is king the move makes sense, but that doesn’t mean that longstanding fans are going to be understanding of the change. So it is perhaps with an olive branch extended that publisher EA has revealed that the new Syndicate will contain a robust four-player cooperative campaign to go along with the single-player experience.
Modern Warfare 3 sells a bajillion copies on day one.
We all knew that the launch of Modern Warfare 3 was going to be big, but I’m sure most wouldn’t have thought that the game would clear over $400 million in its first 24 hours of release. From just two territories.