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Posts By Jesse Miller

Syndicate Review

Fantastic co-op saves what is otherwise a forgettable journey to the near future.

In a world without Deus Ex: Human Revolution I might be more kind to Syndicate.  In that world Syndicate’s central concepts and general aesthetic presentation may appear more original - less derivative of a previously released game that did a far better job of creating a plausible, near future setting where the lines separating humanity and artificiality aren’t quite as clear as they are today.  In that world Syndicate would be far more enjoyable, if only due to the lack of any real competition.  It is good that we do not live in that world; it is not so good for Syndicate.

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PixlTalk Episode 57: We Speak of Revolution!

Will gamers ever grow up? Are we in need of a revolution?

Once again we heroes from our lofty position up here in the clouds cast judgment upon you lowly mortals. This week we discuss why the video game community often makes us ashamed to be gamers. Between the recent Cross Assault scandal and the review bombing on Meta Critic there’s not a whole lot to be too proud of at the moment. Not all is lost, however; while we are quite critical of the gaming community this week we also make sure to highlight some of the good aspects out there. Still the question remains, will us gamers ever grow up? It may just be time for a revolution.

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Peter Molyneux No Longer With Lionhead

The man behind Fable and Black and White leaves for a new studio.

Peter Molyneux, the man behind such well loved franchises as Fable, Black and White and Populous has announced via Twitter that he has left both Microsoft and Lionhead Studios in order to join a brand new company.

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First Assassin's Creed III Details Emerge

The latest issue of Game Informer spills the beans on Ubisoft's Revolutionary assassin.

The latest issue of Game Informer is starting to hit mail boxes and newsstands and in it lies a practical cornucopia of new information on the latest chapter in the Assassin’s Creed series.  Among these juicy details are the official setting, some game mechanics and our new assassin’s name.

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BioShock Infinite To Hit the Streets This Fall

We now have an official date so that you can book your trip to the sky island of Columbia later this year.

After being in development for four years, Irrational Games’ next entry in the BioShock series, BioShock Infinite, has a release date. Gamers will finally be able to explore the floating city of Columbia on October 19, 2012 on the PlayStation 3, Xbox 360 or PC.

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Birds of Steel Preview

Calling back to genres near forgotten, Birds of Steel seeks to soar.

The video game industry, much like any entertainment provider, has gone through many different trends and phases.  Genres spike in popularity and then peter down, sometimes even fading into obscurity and out of the communities conscious.  There was a time when flight sims were all the rage, now most retailers would look at you funny if you asked their opinion on which flight stick you should buy.  At times an arcade-style flight game like Ace Combat rears its head to remind the masses that the genre still exists, but we all know that the pure sim has been relegated to niche for quite some time.  Just don’t tell Konami that.

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PixlTalk Episode 55: Are Games Art?

Are games art and why does it matter if they are?

Our fearless leader Nick joins the heroes this week as we take a look at Jesse’s article, which argues that games are not art. In the process we attempt to define art, discuss whether or not games are art, or have the potential to become art. Ultimately our discussion leads us to possibly a more pressing matter: Why is it so imperative for gamers/game enthusiasts that video games are considered an art form?

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Games Aren't Art and That's Okay With Me

We can argue all we want about whether games are art or not. The real questions is, why does it matter?

The debate of whether or not games are art has been a long and tedious one.  I do not think that Roger Ebert had any idea what kind of bee hive he was kicking when he famously declared that not only are games not art, but they likely never would be.  He would later go on to amend his comments to say that he believed that games could eventually become art, but that he hadn’t seen any real evidence to say that time was soon coming.  It was a kind of back handed apology to furious gamers for taking such an absolute stance on a subject he admittedly knew little about.  Gamers more or less ignored this amendment and demonized Mr. Ebert; holding steadfast to the idea that not only could games become art, but that they indeed already were.

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Tribes Beta Goes Public This Friday

We look forward to seeing you on the killing fields.

Hi-Rez Studios’ Tribes: Ascend has been in a closed beta long enough for 300,000 players to take the new online multiplayer through its paces.  But that wasn’t enough, as the beta will be opened up to all comers tomorrow, February 24 at 5pm GMT.

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Twisted Metal Review

New hardware, new ideas -- is that too much to ask?

Playing Twisted Metal is a lot like going to your ten year high school reunion.  Sure it’s great to hang out with old friends, bask in nostalgia and relive some of the good ole days but at the end of it all you go home and thank god that you aren’t in high school anymore; that you’re not wearing the same clothes, that you aren’t living with your parents and that you aren’t as stupid as you were back then. But then again there are those like Twisted Metal that peaked in high school and would give anything to go back.

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