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Posts By Nick DiMola

Mega Man 11 Hands On Preview

The Blue Bomber is back!

It’s exciting to finally be playing a new mainline Mega Man game, especially after the whole debacle with Mighty No. 9. While I actually enjoyed what MN9 had to offer and thought it was a capable Mega Man clone, nothing is quite like the real thing. When Capcom surprise sprung on us last week that the demo was available on the eShop (as well as the PlayStation and Xbox store fronts) I couldn’t dive in quickly enough. Featuring just one robot master, Block Man, we were given a small glimpse into what the game will have to offer and I walked away impressed and even more excited for the full release.

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Azure Reflections Review

Danmaku Rush!

At a point, Bullet Hell games felt like they were generally exclusive to Japan and rarely made an appearance in western markets. These days, both consoles and the PC are flush with them, which I can appreciate. I’m by no means great at them, but I find them engaging and they hit that same nerve that other intensely challenging games in other genres do that makes me want to get better at them. Azure Reflections is of the Touhou variety (though an unofficial entry in the Project) and puts its own unique spin on the genre. Though incredibly challenging, it offers players a helping hand with its accessory system, as well as a variety of difficulty settings to make it more accessible to a wider audience.

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The Spectrum Retreat Review

Is this the real life? Is this just fantasy?

Since Portal hit the scene around a decade ago, it’s inspired a variety of other games that have chosen to use the first person perspective for puzzle solving and storytelling, rather than the typical shooting. The Spectrum Retreat is one such game and it does well in both telling an interesting story and providing some great puzzles. However, these two elements rarely coalesce and more often feel like oil and water, separated naturally by the construct of the experience. Though it’s too bad the two don’t come together, what’s presented is still compelling thanks to ever evolving puzzle constructs and the gradual realization of what's going on in The Spectrum Retreat.

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Nefarious Review

I wish it was good to be bad.

On paper, Nefarious is such a great idea. For once, you get to assume control of a villain, and instead of saving the princess, it’s your job to capture her. The boss battles that end a level? That's your time to shine and stop the would-be hero in his tracks. In execution, Nefarious is rife with issues. Unresponsive controls, mediocre gameplay, and progress halting bugs make for a game that’s just not at all what I had hoped it’d be.

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The Messenger Review

Being a delivery boy has never been so much fun.

It’s not often that a game does something that completely surprises me, but The Messenger managed to catch me totally off guard. What appears to be a modern 8-bit take on Ninja Gaiden suddenly morphs into something more at the halfway point of the game. Its once linear levels branch out and become a Metroid-like maze, with hidden secrets abound. Not only that, but the graphics and sound boost into 16-bit and the world takes on an extra level of detail. While this gimmick was incredibly cool, the tight gameplay and intricate level design is what makes The Messenger a truly special experience.

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Shio Review

O masocore games, how I love thee.

There’s an itch that super challenging platformers scratch for me that other games just can't. While it’s always nice to dig into a classic platformer like Mario or something a bit more unique like Rayman, getting my fix of games like Super Meat Boy and N++ is a necessity. Shio fits very nicely into that niche and offers a decent chunk of gameplay, a unique hook that differentiates it from the crowd, and healthy offering of secrets to extend the experience.

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Freedom Planet Review

The... purple... blur?

The genesis of Freedom Planet is quite evident from the moment the game begins. Though you play the part of a purple dragon, it’s clear it could’ve just as easily been a blue hedgehog. However, there are a few changes to the classic Sonic formula that sets Freedom Planet apart as its own unique experience that merely wears its influence on its sleeve. The end result is a well constructed, fast-paced platformer that entertains from beginning to end.

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Pool Panic Review

It's weird, but I'm not sure it's all that fun.

Anyone familiar with the typical programming of Adult Swim, won’t be the least bit surprised by their latest published video game, Pool Panic. It has the aesthetic of many of their shows, the offbeat humor, and preserves the general oddity of their late night flavor. It proclaims to be the least realistic pool simulator ever, and it’s not an inaccurate description. Pool Panic is actually a puzzle game dressed up as a pool game, using the basic premise of billiards as the foundation of the experience.

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Classic Sega Brawler Franchise Resurrected with Announcement of Streets of Rage 4

Dotemu, Lizardcube, and Guard Crush Games are resurrecting the classic Sega franchise for another round. Release date and target platforms are unknown at this time, but check the video for the slick new art style and some of the starring characters!

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Shio Gameplay

See the masocore platformer in action.

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