Lol evil bro fist. Sounds like these may have been mildly rushed, though, but if the story's going along well, it's all good.
Mini-reviews, Sonic/Mega Man: Worlds Collide #4 & 5
On 06/13/2013 at 07:45 PM by V4Viewtiful See More From This User » |
Archie Comics who own the rights to Sonic the Hedgehog (20 years) and Mega Man (25 years) are finally doing a crosover of the Two, True, Blue, Bot, Bashers in a 12 part event for 4 months. To celebrate both the Mega Man franchise and the Sonic comics anniversary.
Previous Reviews
Issue 0: Prelude [here], Part 1 [here], Part 2 [here], Part 3 [here]
I've been behind on a lot of things so for this installment I'll do double mini reviews in the form of Good/Bad bulletpoints
Mega Man #25
Writer: Ian Flynn Pencils: Jamal Peppers
When Worlds Collide Part 4: Through the looking Glass
Story
The Nefarious Scientists plans are starting to unravel and the Blue Boys are starting to discover what the rotten smell in Denmark is.
Good
- Dialogue is sharp and entertaining
- Feels like a complete episode
- Seeing heroes be heroes and people being grateful is always nice
- The Dr's continue to be entertaining
- The Story starts to finally pick up
- Mega Man takes a drink of "E", that's damn good "E"
- You learn a little about Rock's Robot programing (think I, Robot 3 Laws)
- Bass has a cool "Later, Suckas!" panel, smoking gun and everything
- The Evil Variant is Awesome! And that's hard to say with that splendid extended cover with the whole cast!
Bad
- The progression makes previous issues feel like padding
- Though the art is still a good quality and panels are well done the action scenes from time to time feel stiff or not as kinetic as previous issues and it's a little sparadic
Sonic Universe #52
Writer: Ian Flynn Pencils: Tracy Yardley
When Worlds Collide Part 5: The Advanced Guard
Story
Sonic, Mega Man, Proto Man, and Tails are in the dimention where their worlds meet and the base of operations of Dr. Eggman and Dr. Wiley. "It On!"
Good
- Ian once again brings it, whether just exposition or trash talk it all feels right
- The art is full on Kinetic
- What i've may have mentioned before but the robot minions in the background always do something to make me smile
- Sonic and Mega Man fist bump
- The inevitable friction between the 2 Evil Egos is starting to show but it's playfully defused
- There's a reference to an old Sonic issue with a character that strategically looks like Zero
- Proto Man has an awesome "walking away from your fallen enemy with a smoking gun" panel
- Combining Mega Man and Sonic environmental hazards are comedic fun
- The last Panel
- CHAO'S!
Bad
- The art, my gawd, Tracy Yardley is better than this so much better, the quality is rushed and i am shocked personally compared to what he's done before.
Conclution
Dispite both Comics failings it succeeds in so many other ways, the story is strong and getting better and better! All the little nods to the games are present big and small which is a real treat for all us seasoned gamers or fans of the seies, Ian gets it. Jamal Peppers has done a great job for months but Yardley's first issue is not impressive I can only Pray he does better than this in future issues. Anyway S'all good!
This is V saying "A'ma Megabuster cap n'yo ass!"
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