On 06/02/2013 at 02:22 PM,
by
SgtDawkins
I like to write a review in two parts. The first part is written when the game in question is perceived to be half-way done. I’ll write my impressions, see what I thought about it to contrast with my ultimate opinion once the game is finished. I’ll even project where on my top 250 RPG countdown (assuming it’s an RPG) the game will end up. This lends to mixed degrees of success in prognostication, as you might imagine. For example, if I were to project Tales of Graces f’s end position based on my impression after thirty hours, I would have placed it somewhere in the high (high meaning low numerically, as is the case with countdowns) 100s, maybe at 105 or 112 or something. As it turns out, the game really picked up later on, and ended up at 68 when all was said and done. Ni No Kuni had the opposite problem. After the first couple of dozen hours, I had this one pegged for a top forty spot, no problem. Well some late issues with the combat and repetitive fetch questing landed it at number 51; nothing to be ashamed of, but just outside the pantheon of my favorite RPGs of all time.