Posted on 03/28/2013 at 10:16 AM
| Filed Under Blogs
The problem isn't that SE is releasing bad games. The problem is that their expectations are too high for the current market. Sleeping Dogs sold well for a new IP that was salvaged from the ashes of what was by all reports a lackluster game in True Crime: Hong Kong. Hitman Absolution did well for a series that hadn't had a true current gen game, considering that Blood Money was originally developed for the PS2 and Xbox.
Really, a big part of their financial woes stems from XIV. That was such a monumental failure that it probably would have put the company out of business if if wasn't for the steady income from XI and the Eidos games. Once the game ended its free trial period it only had 10,000 subscribers. That's only about 150,000 a month coming into the company when the game was probably on track to have about 300,000+ subscribers had it been a quality title. So it leaves games like Tomb Raider to pick up the slack. I'm sorry if they think 3.4 million units sold (not counting Steam) in two weeks is a failure, but that's a slam dunk in the eyes of any sane business person.
I just hope this grand restructuring doesn't mean an end to the Final Fantasy franchise. Considering how much they cost to make, how long they take to make, and the lower returns, it's a possibility.