Posted on 01/14/2014 at 01:17 PM
| Filed Under Blogs
Generally speaking, the people that play Angry Birds, Candy Crush, or the countless dress-up-your-paper-dollie-in-cute-dresses games on their phones were never going to buy dedicated gaming devices to begin with. The audience for these games are otherwise nongamers who only need a paper-dollie-dress-up-game to occupy their minds while they're sitting on the toilet. Just sayin'.
And while iDevices are improving in displays and processing power, the market largely holds down the quality, and iDevice games will not advance appreciably in quality or complexity no matter how powerful an iPad or Galaxy Note gets. It's easier for mobile developers to sell cheap freemium or 99-cent toilet-sitting games, and that will keep the market for anything of better quality depressed on mobile.
As a more involved gamer, I find my 3DS to be far more enjoyable of a gaming device than my iPad. The lack of a physical interface and the huge flood of dreck with no real quality - even Infinity Blade, vaunted as a "hardcore mobile game" is nothing more than QTEs, and I thought it was a dull piece of shit - kills mobile gaming for me. I like my iPad, but a gaming device it ain't, and iPhones and Samsung Galaxy phones are an even bigger joke as gaming devices. Nintendo will never sell 9 million Game Boy/DS-type devices in one weekend. So be it. Even Nintendo, whose sales projections for the Wii U have been overly optimistic, to put it mildly, understands that, and they've accepted it, Gaming is not, and will NEVER be, a mainstream activity like movies, and gamers and game companies need to accept that and tailor accordingly. It will always be a hobby of a small but dedicated fanbase, and as long as there's profit to be had, the games will be there.
Companies that know and understand the market they are selling to, whether they're selling a freemium dress-up game or a $60 epic like The Last of Us, are the ones who stand the best chance of survival. There are just as many companies losing their shirts in cheap-to-make mobile gaming as there are in "hardcore gaming." Just ask Zynga.
Sorry for the wall of text, man.