Posted on 06/29/2016 at 10:25 AM
| Filed Under Blogs
Hahaha, I figured you were going to tell me that. I remember your review of the game gushing over all the Lovecraft references. I don't hate it or anything, I'm just not into the whole Lovecraft thing. I do think they built a really cohesive world and story though. There's a lot less ambiguity than in the Souls games and putting all of the pieces together has been intriguing at least. I also agree that they did a good job setting you up to believe that you understood the world, but then pulling the carpet from beneath you and showing you that there's so much more. As you get toward the end of the game you start to realize just how much was hidden in plain sight.
The DLC does do a good job of bringing some weapon/build variety, but as you said, by the time you get that stuff it's basically useless. If I ever go at NG+, I'll have to give some new weapons a shot. I've ran the whole game with the stupid Hunter's Axe and frankly I'm sick of using it.
I would agree that Dark Souls 3 felt safer than Bloodborne, but I think that it did a number of things that made me really love it. I think it mined all of the good stuff from Bloodborne. I think it encouraged playing less defensively, though still made shields useful (I know you disagree, but mine came in handy for numerous boss fights where I could tank a hit if necessary - especially the GD Nameless King). It also took a cue on enemy designs and made them much more interesting than in past Souls games. Additionally they did a much better job of making the world feel more alive (just like it feels in BB). I think that a lot of the lore/story from DS3 is pretty phenomenal and does a great job of making all 3 games in the series feel cohesive.
My only real complaints with DS3 are the invasions and the covenants. You are constantly walking into a fucking gank squad when you invade and that sucks. The covenants work better by making them equippable items, but half of them just don't work. Maybe they've patched it and made some of them more functional, but I gave up on the Blue Sentinels and the Watchdogs of Farron after NEVER ONCE getting summoned. The Aldritch Faithful dealt with the same gank squad bullshit as well, so that was a miserable waste of time.
As far as Bloodborne 2 or DS4 - I wouldn't mind either. There's something very comfortable and familiar about the Dark Souls world and I just like being in it, moreso than Bloodborne. But I think that being that there's only one Bloodborne, there's more potential for variety and growth. I do wonder what Miyazaki has in mind for the Sci-Fi Souls game (because BB is kind of sci-fi, if you think about it) and I also hope he explores that concept.