3 words: She kicks high. Also, I've never forgiven Eidos for Fear Effect 2's ads or for publishing the game at all really. Classy no?
3 words: She kicks high. Also, I've never forgiven Eidos for Fear Effect 2's ads or for publishing the game at all really. Classy no?
Man poor Yoshi. Remember Yoshi's Safari? Neat concept for sure, but is there even any way to lose that game?
I'm clicking an imaginary favorite button. Man I miss Amano....
Oh! What about whoever did the art for that El Shaddai game. Takeyasu Sawaki was it? Man could you imagine him and Amano working together on an FF game?
I think the worst part about those commercials in the 90's wasn't that it did such a poor job of advertising the games, but the perception it created of the people who played them. There's an entire generation of people out there who's idea what a gamer is was defined by those ad spots, which is very sad.
I'm gonna disagree with you there. I felt like JP2 was a really poor Contra style game with dinosaurs in it, and I didn't enjoy it at all. That game does, however, epitomize my argument about Ocean. The opening for that game is mind blowing, and Dean Evans (who I featured in my a recent soundtrack podcast I did) wrote a lot of great music for it. Both him an Jonathan Dunn are credited on it, so I can't be certain, but I'd be willing to bet that the jungle theme is by Evans and it's really great.
You must live near me, we have the same weather story for this week.
I don't really play fighting games, so I missed out on this music, but it's pretty outstanding.
Phantasy Star II remains the most hardcore JRPG I've ever played. Probably for some pretty flawed reasons, like maps being overly complex and every room looking identical, but still, it's crazy hard and really grindy.