@ Joaquim im not sure what you did, but there is a way to get Tali to live, as long as you made the right choices.
@ Joaquim im not sure what you did, but there is a way to get Tali to live, as long as you made the right choices.
I wouldnt say TVii looks bad, i think its a good service, especially since its free, but they shouldnt have made it a focal point.
You can use external hard drives with it as well, making it considerably more flexible. 32 is good for maybe a year tho, give or take.
While Julian's review is definitely on the harsher side of the spectrum, keep in mind that he makes a lot of good points about the game. The game does try to innovate in some levels, and while it does succeed, it doesnt excell like it possibly could. A longer, or more specified campaign experience would probably have led for more time to flesh out the many different gameplay options. On top of that, the multiplayer, while fun, is ultimately bare bones and identical to the previous game, sans the numerous balance changes.
That being said, I am definitely enjoying FoC. I feel the Campaign was pretty epic in scale, and had some amazing moments. The Jazz, Vortex and Final level all come to mind as highlights. I was hoping for more after the final cutscene, a la Marvel where there would be a hint at a future game but there was nothing, it just ended. I got over it, but as I've said many times before, I wanted a hint at a Beast Wars game, but thats me being a fanboy.
Overall, give the game a shot. Its at least worth a rental, and if your a TF fan, you might want it in your collection. The fan service is awesome, and its a pretty well crafted product overall. I just wished they pushed the boundaries in a few aspects.
Yeah, this game makes the system look pretty awesome. I hope the final product delivers. Main question ive had about this game is the overall plot, what is the goal? To survive for as long as possible? or are there objectives? Still, im looking out for this one.
Even though this is not the kind of series that I get overly excited for, I am looking forward to getting my hands on it eventually. I can always rely on NSMB for something to do thats fun, and thats all I could ask for from the series. I do with they took some liberties but Im sure ill enjoy it.
yeah, in Transformers the last achievement i needed was for maxing out the levels of each class and then i had to prestige to get it. only reason it took so long was that it takes FOREVER to level up in that game, so i mostly played on weekends with big EXP bonuses. The MP was fun tho, so it wasnt a big problem, but i they needed it. I mean at one point there was a weekend where there was a 25x exp bonus so i guess the devs knew.
And sorry about Avatar, at the time i was more concerned about gamer score than the effort it took to get it, but now, I dont, lol
Haha, oh Achievements. I used to be somewhat of an achievement whore, even stooping to low depths as to rent Avatar and get the easy 1000. That said i have perfected worthy games since then, like Tales of Vesperia (my most coveted 1000), Transformers: War for Cybertron, and Mass Effect 2. Im working toward completing ME3 but ill get that perfect in due time, I still plan on playing that game over.
The most annoying achievement for me must have been "To Points Unknown" in Tales of Vesperia, where you have to travel 100,000 km. There is no indicator of your progress and it doesnt carry over into new game plus. Not to mention, by completing the 60 hour game, you only travel a fraction of that distance so many long nights were dedicated to getting that one. It was satisfying, but i hated trying to get that one.
Stupidest achievement was in Prince of Persia, forgotten sands where you get points for turning down the difficulty. I didnt get why they would reward that, but eh.
Hardest, but most satisfying was beating God of War 3 on titan...the Scorpion and Zeus were friggin terrifyin on that difficulty, but i made it through.
One of the most memorable achievements for me was in Prince of Persia 2008 where you get an achievement for simply holding Elika in your arms for a minute. It was simple, but touching at the same time. That game is terribly underrated...
Anyway, thats my 2 cents, at least what i can remember of it. theres def. more achievement stories from me, but you get the point. I agree for the most part though, achievements are cool. They help players get the most out of games they enjoy. Only playing games for achievements is kind of shallow, but it does happen at times. Nowadays, i only strive if i like the game enough, since time is more scarse than it was a few years back. Anyway, im off to play The Last Story...
I'm very intrigued by this game. The gameplay seems down my alley. I'm glad they decided to put some platforming in there. It does remind me of Watch Dogs a bit, but thats not a bad thing. Looking forward to it.
Yeah, especially after the monster that is Xenoblade. I can do 50+ but that investement is a lot harder to commit to nowadays