Posted on 11/07/2014 at 10:48 AM
| Filed Under Blogs
I'm confused, did he have problem with the execution of the story, meaning the quality of the storytelling according to established narrative standards? Or did he have a problem with the content existing at all? The latter is not a quality judgment, it's a political or moral one. But should this have any weight on the score, which is traditonally a metric of quality of craft and execution? I don't think it should. Whether subject matter is objectionable or not is vastly more subjective than whether a game works as intended and how it executes compared to other similar games. Scoring according to how comfortable one is with the subject matter strikes me as petty and amateurish. A warning for sensitive players that such content exists within the game would suffice.
Personally, I think his argument is without merit. Glamor girl/go-go/erotica/supermodel tropes deal with objectification, inherently. But being that these are professional and cultural realities, they are valid sources for creative representation, which I believe is one of the main reasons why Bayonetta, really the only major game that is centered around this theme, has struck a chord with so many. Does the reviewer not find murder and theft objectionable? If so, I hope he applied the same standards to GTAV that he applied to Bayonetta 2, else he looks like a hypocrite with an agenda.
As far as getting emotional over scores, you have to consider the source. There is some validity to the 'man-child' stereotype. These kind of people exist in the audience. They are immature, insecure, obsessive, irrational. Their identity and happiness is tied to the products, as if they are an extension of their being. Sure, I still laugh and shake my head at IGN's 3/10 for God Hand, but not only do I not care what they think about anything, time has vindicated my high opinion of the game. What gets me is false information, dishonesty, dismissal of the medium's history, hype-mongering, cheerleading, inconsistency and hypocrisy, all of which I've seen plenty of in game reviews. There is a reason that game "journalism" is often accompanied by scare quotes.