Cool. Keep up the great work on improving the site!
Cool. Keep up the great work on improving the site!
I likened this to how 3D basically adds nothing to movies yet serves as a good excuse for movie companies to milk more money out you. What few good examples of 3D exist are dwarfed by the number of 3D that just adds a layer of gimmick to the movie. Illumiroom seems like the same thing to me, only at a one-time fee that is trimendously more expensive than a movie ticket.
It's funny because that's exactly what happened to most of the employees eventually. They left because they were being worked 12 hours+ a day for such little pay. It's not like you can pay for a drug habit in peanuts anyway! Though that would be nice if it was that easy to make your start working for a gaming company!
Lulz, I personally won't care if anybody in a blog or comment spells video games that way. In the same way that seeing someone spell you're as "your" doesn't bother me. I draw the line when I see it in a professional work though!
Yeah, they must have been talking about the special stages. For some reason, I've always thought the whole game looked like that. Whenever a site would post screenshots of the game, it's always the special stages, perhaps because it just looks like a regular Sonic game otherwise.
I just checked the book again and needles were used by many workers and apparently cocaine was at involved with a least the main programmer on the Atari Pac-Man (which is infamously bad on the Atari, but according to the book that is blame of the hardware and not the drug-fueled programming)! It does sound very 70s, but Bushnell was really just too cheap to pay people a fair wage so he seeked out unemployment lines.
That's cool. I never made it passed the Water Temple. The time mechanic was what got me in the end. I did watch my brother finish the game and the last dungeon the Mirror Temple (I think) looked even harder. Combined with the whole mask searching thing it never bothered me that I never beat it, though I do want to give the game a try again.
Right, well Sonic CD is at least psuedo-3D isn't it? In that sense, you were still looking at Sonic's ass from the perspective of the game. I'm pretty sure Crash Bandicoot pioneered the true 3D platformer until Super Mario 64 stole all its thunder.
Haha, I don't know why that bothers me so much! Looking at the cover they might have just spelt video games that way so the alignment looked more neat!
It said something about workers being stoned on the job and even the Atari founder Nolan Bushnell relaxing with the employees sharing a joint!
Yeah, I never even heard about that edition. Even Atlus USA would never put out a cool special edition like that!
Hm, I want to love Vanillaware games for their art style alone, but I couldn't force myself to love Odin Sphere. It wasn't necessarily the lack of depth in the battle system, but the insane amount of repitition of environments, enemies, and bosses. Hopefully, Muramasa fixed that major issue.
Some day, future generations will be appalled by the way our generation treats things like gay marriage and other humanitarian issues. Just like the appalling racism and sexism of the past, I do believe progress will be made. It might take a revolution and we very likely will be old men if that day ever comes!