I got about 15 hours into Xenoblade. I really need to dust that one off too. Persona 3 is very well paced, but I think I still logged close to 50 hours into it on the first play through. I started game + but never got back to it.
I got about 15 hours into Xenoblade. I really need to dust that one off too. Persona 3 is very well paced, but I think I still logged close to 50 hours into it on the first play through. I started game + but never got back to it.
Thanks. I'm 5'10 and was weighing 227lb, heaviest I have ever been in my life. I'm down to 188 but my goal is 165-170. It just kind of happened by accident, I just started eating veggies, drank less and switched to light beer. I changed my diet just to eat healthier, I wasn't working out so I didn't expect to lose weight.
Thats a bummer, sounds like your in right the oppisite position as me.lol I'll trade you some slackerness for some self discipline.
Yeah, I know what you mean. I could read the strat guide to get back on track, but its not the same. Plus relearning the mechanics of the game when I'm a good ways in and the difficulty has bumped up can make it hard too.
Yeah, those were just the top of the list. The backlog is deep.lol I actually bought a back up PS2 for that very reason, just in case my old one craps out.
There are lot of cool ideas in Star Ocean, just not all very are well done. I really liked Second Story a lot so I had high hopes. The Persona epilog is a bit darker, but its also a straight up dungeon crawl. There are none of the "sim" aspects. Its more about combat and creating persona. It was also a bit tougher than the main game from what I remember.
I have been playing Darkcloud 2 on and off for years. It is another one in the started and not finished backlog. The trailer for Persona 5 made me feel the need to finish Persona 4 so I dug it out but have yet to take the dive. I'm about 3/4 of the way through but I have not played in a couple years, not sure how easey it wll be to jump back in.
Great read. I agree, it is all about balance. Jak II is another good example of a game that can be pretty tough but never impossible. It gives you the ques you need, and never makes you retread through a bunch of stuff or wait to come back to life.
I saw this on Kotaku this morning. I am so hyped. It looks like they may be working some platforming into the mix too. Which mean they may be scapping the random dungeons. I can't deny that they could get a bit monotinus and stale after a while. But the combat was tight. I really need to break down and finish P4.
Yeah, the real Cuban I had also had turky on it. Hope you like it.