Excellent article.
Always good to be reminded why I visit this site.
Excellent article.
Always good to be reminded why I visit this site.
Can't wait to hear this.
Makai Kingdom - "SHUCK IT!!!"
Such a random reference, but NIS filled the SRPG void for me back then. Then I got my friend hooked on them.
It would be nice to see the poll after a winner is chosen, if only to rub salt in the wounds of those not selected.
Out of curiosity, what were the other choices? Was it only M.E. & Spec Ops?
I too was under the impression this would be released digitally alongside physical copies, same as Street Fighter: AE was handled (I'm sure I could find a quoted article stating as much).
As many people here have referenced, I'm the guy that payed full price in the 1st week to help support this awesome game, but damn, cut me some slack; I had $15-$20 all ready for this thing and now Capcom is asking me to double up at no added benefit...
The saddest part of all? If the US release has that cover art, I'm buying it, and voting with my ($) to perpetuate this non-existant customer service further.
"Why do they keep exploding?!!!"
MGS3 has to be my favorite in the series. I've always hated feeling rushed in games, but your post has me thinking...a speed run of The End. Nothing else, just how long it would take to finish him off. A non-lethal run against him (without the Mosin-Nagant?) would be even more interesting.
If you do ever play thru it again, try pulling a hold-up (stick up?) on The End. If you've done this already I'd be interested in how his reward affected your playthrough (or what you relied on in general).
Peace Walker is lot of fun from the collectables/meta-game side of my mind, but it definately lacks some of the personality that makes a true modern MG title (no unique bosses is a no-no). With that said its probably my 2nd favorite MG title, for very different reasons than Snake Eater.
I believe the button-mashing sequence is a singular experience, as if the QTE's had their own boss battle. I thought the rest were pretty simple, but they didn't really add much to the game, except in a few instances (like the one before that button-mash), making them feel at worst like poorly wielded modern influence.
It is available for download on LIVE in it's original (though probably now laggy) form, but I agree that a true redux would do more for Bioware than not.
For the record, turning into a giant frog and crushing people into red paste is still awesome.
Although you'll feel the roots of any Bioware game when you play it (character archetypes, plot progression, etc.), it still feels like it's own game, making the lack of a sequel seem like a real wasted opportunity...
Not sure how choppy X360's port of it is, but I'd say the game still merrits a playthrough if you haven't experienced it.
Thanks Green.
I forget how many strange moves were made in the early days of this generation; before there was Horse Armor, there were games with five Achievements (and irrelevant ones at that). If 360-haters needed more ammo in the senseless console fueds, our gold star-pat on the back-awardables gave it to them.
Of course, it was then replicated by almost all but the Old N.Guard, and is one of the driving design philosophies behind Call of Duty's success, though few publishers seem to fully grasp that ("if we slap on some deathmatch they'll play forever, right?").
Eragon...*sigh*. What could of have been a LotR for my generation has fallen from my graces; I suppose I outgrew it. Even now, the 4th volume in the series stares with dusty jealousy beside my read-to-tatters "Ned Stark & his Amazing Friends" series.
Then there was that damnable film. I sat thru 20 min. of it (then skipped another 30) before I relized this was the actual, under-budgeted film proper, and not some over-budgeted spoof. To this day, my cousin and I have a running inside joke based entirely on the opening scenes of this movie. It's probably one my most hated films of all time, and yet John Malkovich(?) only comes out of this being cooler. Crazy right?