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Page 100

Five Fixes For Final Fantasy

We give Square Enix some friendly tips for keeping the Fantasy alive.

When Jesse Miller, our resident features guru, asked if I would be interested in doing a Final Fantasy retrospective for the series’ 25th anniversary last year my answer was a resounding “yes!” In the months that followed, I poured all of my love and dedication into a five part series detailing the 14 core Final Fantasy games. It was a labor of love for me; no series of games has been more influential or important to me as a gamer. I’m a staunch defender of these games, even when they go into weird territory like iOS time-wasters. That doesn’t mean that I’m blind to the fact that the series isn’t what it once was, however. As excited as I am for the future of Final Fantasy, I think that the fine folks over at Square Enix need to take a good long look at where the series stands. To that end, I have 5 things that I think could help immensely as we move forward into the next generation.

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Nerds Without Pants Episode 18: Sony's World

We think the PS4 sucks...NOT!

Hello again! This week on Nerds Without Pants Julian and Patrick give all of their love to the PlayStation 4. There’s been a ton of negative talk swirling around the new Sony console, and the Pantsless Ones bring a refreshing amount of positive vibes to the discussion. But before that—games!

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Bit.Trip Presents: Runner 2, Future Legend of Rhythm Alien Review

I'm tripping out of my skull!

I’ve often said that simplicity is underrated, especially when it comes to video games.  Growing up there wasn’t much you had to learn to play a video game.  With only two buttons and a d-pad, there were only so many control schemes you could cram into an NES game.  Some may think that’s limiting, but I think it’s more inviting.  Anyone can pick up an NES game and be able to figure out the basic controls right away.  Mastering these controls, well, that’s a different thing all together.

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PB & Jason Issue 117: Dead Space City 13

EA has made quite a few headlines this past week, but none of them are all that positive.

That's right, EA gets a lot of attention in this week's PB & Jason. Why? Well, for starters, SimCity has always-on DRM that's preventing a lot of people from playing the game. Beyond that, rumors of an unsuccessful Dead Space 3 & the cancellation of a Dead Space 4 has drawn ire, whether these rumors are true or not! On top of all this, we've got a couple user blogs focused, some discussion on in-game promotions of some video game media outlets, a special mention of Epic Mickey for some of my favorite listeners, Japanese eShop rules, and a lot of talk about the upcoming Monster Hunter 3 Ultimate community event. PB & Jason is recorded in front of a live studio audience every Wednesday, weather permitting. Click through for listening and download links!

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[UPDATED] inXile Hopes to Kickstart Torment

With Wasteland 2 well into development, the developer hopes to get a head start on their next project.

UPDATE: That was quick.  In only 6 hours, inXile has hit their initial $900k goal.  In an email to backers, Brian Fargo indicated that stretch goals are coming and will be posted soon.  You can read the original story as it was reported below. 

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Eidos New Entry in the Thief Franchise is a Reboot?

Well done. I did not see you approach.

It looks like Thief 4 won't be a sequel at all, rather a reboot of the Thief franchise.

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Rage Quit - Bloated Budgets

In light of the possible cancellation of Dead Space 4, Jesse loses his cool and goes on a rant.

At PixlBit we pride ourselves on reporting news and reviewing games with as little bias as humanly possible.  That being said, there are times when we don’t want to sit all quiet and polite and instead rage into the vastness that is the internet.

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Metal Gear Rising: Revengeance Review

Metallica, Megadeth, Metal Gear?

Spinoffs can be a dicey proposition. There’s a real danger of diluting the name of the original franchise by slapping it on a bunch of games that are only somewhat related, and if the spinoff isn’t a quality game to begin with it can cause brand degradation. When a spinoff succeeds though, it can lead to an entirely new franchise that runs parallel with the source material, slicing and dicing its own path to popularity. I’m happy to say that Metal Gear Rising: Revengeance is just that type of game; something that can stand on its own as a great action game while still fitting into the convoluted Metal Gear universe. But this isn’t your daddy’s Metal Gear; if Solid Snake is a little bit country, Raiden is 100% metal.

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Castlevania: Lords of Shadow - Mirror of Fate Hands On Preview

Castlevania returns to its side-scrolling roots, but things are a bit different now.

Rebooting a beloved and well established franchise like Castlevania was risky even before Konami outsourced the project to MercurySteam. But the little known Spanish developer, whose only major credit was the unremarkable Clive Barker's Jericho, would impress critics and fans with 2010's Lords of Shadow enough for Konami to greenlight two sequels. Mirror of Fate, a 3DS exclusive, is the first.

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Flying Fairy: Bravely Default Finally Flying West?

A mysterious tweet sets the internet aflame with anticipation.

Nintendo fans are no strangers to having localized versions of enticing Japanese fare dangled in front of them, with no real word of when, or even if the title will make its way over seas. The now infamous “Operation Rainfall” trio took quite some time and a heavy fan based push before even an announcement of localization was made - never mind an actual release date.

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