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Page 98

The Ethics of Releasing a Buggy Game

Come ponder the ethicality of the day one patch, as Nick waxes philosophical in his latest editorial.

Something that has become commonplace in gaming’s new world is the infamous day one patch. Because development cycles are so incredibly tight games often have to go to the production line in an incomplete state, leaving the developer in a position to complete the bug fixing post-production, but pre-release. In many instances, the day one patch still isn’t enough to shore up the various bugs, leaving players with a game that may not even work properly on their machines. This raises the question – is it ethical to put a game on the production line that’s incomplete?

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3 Things Uncharted Can Learn From Tomb Raider

Anything Drake can do Lara can do better!

When it was announced that Tomb Raider was getting the reboot treatment a few years ago, plenty of people – yours truly included – made it clear that Lara should pay close attention to that other tomb raiding franchise headlined by Nolan North – errr - Nathan Drake.  The point is many people looked at Uncharted as Tomb Raider for the current generation.  The guys at Crystal Dynamics had their work cut out for them if they didn’t want to be square in the middle of Naughty Dogs giant shadow.

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Resident Evil 6 Review

Capcom's cinematic action experiment is a (shotgun) blast to play.

In film, “popcorn flick” often holds a negative connotation, but like any genre it comprises both good and bad works judged by their own set of standards. Resident Evil 6 is a popcorn game and despite a few misguided design choices, it’s a damn good one.

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Capcom Readies Dungeons & Dragons for PSN & XBLA

This is a natural 20 of arcade goodness.

Former arcade rats and fans of old school beat ‘em ups have something special to look forward to in the near future. Capcom is slated to unveil ports of their Dungeons & Dragons arcade games for PSN and XBLA at the upcoming PAX East. The two side scrollers were somewhat of a rarity in arcades, most likely due to the immense popularity of the fighting game genre, leading to arcades doubling down on those types of games at the expense of others. Now, though, players who missed out will finally have a chance to play these lost gems.

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American McGee Gauges Interest for "Alice 3"

Project would require fan support, rights from EA

American McGee Wednesday asked fans if they'd support a third Alice game, provided he's able to get the rights from EA.

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Tomb Raider Review

Tomb Raided!

Games evolve quickly. Despite a trilogy of quality releases ending only five years ago, Tomb Raider was already starting to get left behind by the genre it helped to create in 1996. Now the industry’s best-known heroine is back and reinventing action-adventure once again.

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Always Online Games and the Subject of Reviews

An editor-in-chief's conundrum thanks to Sim City's rampant issues.

Reviewing games isn’t the easiest thing in the world to do. Boiling down exactly how you feel about an experience while providing an objective assessment of the game’s components is a delicate balancing act. With the introduction of always-online games, specifically Sim City, this fragile process has been put to the test. As editor-in-chief of this website, I have to consider how this new component of gaming is factored into our review policies and make a call about how the game’s score is affected.

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More Dishonored DLC on the Way

The Knife of Dunwall releases on April 16, 2013

It's no surprise at all that there's more DLC coming out for Dishonored, but what may take you for a loop is that you won't be playing as Corvo this time around.

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Push Start to Continue Episode 6: New Hair Edition

You see this haircut?!?

Holy crap! This has to be PStC’s most random episode yet!  We start off with some talk on Tomb Raider, Red Dead Assassins (or Assassins Creed 4), and Monday Night Combat – Segue into some Ninja Turtles talk – get serious with some talk on games in/as education – and then finish it off with some weird Sims social experimentation.

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MIA - Streets of Rage

No, seriously-- where are you, Yuzo Koshiro?

People complain about the plethora of Modern Warfare first person shooters these days, but those same people forget that every few years there’s some genre that dominates the gaming landscape. We’ve gone through the survival horror phase, the RPG obsession, the fighting game craze, and of course the beat ‘em up era. During that time, one of the most popular and legendary brawlers was the Streets of Rage series. It’s been nearly 20 years since Sega’s personal head crackers had a new adventure, so it’s time to dust off this franchise and resurrect it.

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