Hey now, some new questions. Alright, I'll tackle these one by one.
1. I started PixlBit for a number of reasons, mostly selfish. I used to write for Nintendo World Report along with my wife Chessa. It had gotten to the point where we were unbelievably invested, spending a good bit of time working on things for them. Knowing that I had learned everything I needed to know, I figured I'd go and start my own web site where I could not only express and execute my own ideas, but cover games across all systems.
When I started the site, I was in a shit, dead end job that I hated. I hoped it would pull me out of that and make me and my wife totally self reliant. Well, that never really materialized as the site makes a negligible amount of money, so it became more of a fun hobby for a while. These days with all of the growth, I'd say I'm back on the warpath. I'd love to monetize the site and do it full time. It's my love and my passion and if you haven't noticed from the staff (seems you have), they have a love and passion for it too. It would be amazing to make PixlBit a gaming institution and I don't think there's much that can stop me from trying to make it such.
Balancing a family certainly makes it tough, but I'm hoping that things take off and I'm able to dedicate more time to it.
2. We've been tossing around a few ideas for swag - we're probably going to be making some shirts, but a bumper sticker sounds like a great idea too. I'll look into it and let you know - I'd rock one on my car as well :)
3. I enjoy pretty much everything about gaming. It started when I was a kid just enjoying the games, but it didn't take long to realize that I could really connect with other people talking about games and discussing strategy. As the internet came into play, it really opened up the world. It allowed me to learn the culture that was developing, learn the developers that make the game, and get a nice handle on the big picture. Joining the media only pushed all of the further along. I now personally know tons of people in the industry and have even been within arms length of Miyamoto at E3.
I think gaming is one of the most miraculous inventions because it's a completely different medium than any other. It's interactive, so it lends for wildly varying experiences. I think we've finally reached the point where people are beginning to challenge what a game can be and the results are some extremely unique titles that would never exist if the question wasn't asked. I can't wait to see where it goes in the future and I know I'll be there every step of the way. I hope my son is into games, because it would be amazing to share all of this with him (including the more than 1500 games I have amassed).
4. Yeah, we definitely carry some higher standards. Bottom line, I regular member will have a better chance of winning because they actually care about the site. Passer-bys will be considered for sure, but they don't earn the same respect from the staff. We care greatly about all of our readers and I'm of the mindset that building an army of dedicated readers is worth far more than thousands of infrequent one-offs.
As for the staff - I absolutely agree, they do rock. It's hard to find people willing to contribute their time and effort FOR FREE, but even harder to find people of the caliber we have hear. They do so much more than contribute their time, they invest their heart and souls. It literally warms my heart to know that PixlBit makes a real difference in people's lives and has had such an impact on a select few that they are willing to contribute in the capacity they do. It's remarkable to say the least.


