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SanAndreas's Comments - Page 159

Ranking the Batmen


Posted on 06/29/2015 at 12:23 AM | Filed Under Blogs

The original Batman comics were pretty gritty, all right. Once the Comics Code Authority was established in 1954 comics either went underground or became kid-friendly if their copyright holders wanted them to have any kind of mass appeal. Batman was, of course, one of the latter. DC being merged into Warner Communications in 1967 only intensified the push to make Batman more G-rated.

I'm not really into superhero comics, so the only two Batman properties I followed with any regularity were The Animated Series and the 1960s TV series with West and Burt Ward, which was a stape of syndicated after-school TV when I was a kid.

E3: The Good, the Bad and the Meh


Posted on 06/21/2015 at 03:33 PM | Filed Under Blogs

I'm surprised EA and Ubisoft haven't tried this before, honestly. There was talk of big companies financing games like Shenmue III and BGE 2 from the instant the "Double Fine Adventure"'s Kickstarter was announced, and I don't doubt for a bit that there has been discussion in the boardrooms of EA, Ubisoft, Activision, Nintendo, Sony, or Microsoft about the possibility of risk mitigation through Kickstarter for big games.

As it is, though, a lot of the enthusiasm for Kickstarter in the gaming community has cooled. Double Fine's final product - the very game that ignited the crowdfunding craze in gaming - was less than what enthusiastic gamers were expecting, and that was after numerous delays. Leisure Suit Larry: Reloaded turned out to be a one-off deal. Star Citizen has secured hundreds of millions in crowdfunding but doesn't seem to have any release window. A lot of Kickstarter games have failed outright. At least Shenmue III has a better chance than most KS projects of seeing the light of day as a finished product. Sony has hopefully enough of a hand in its development that they can set milestones and impose accountability on Ys Net that they will actually get the game done. Broken Age was so troubled because Double Fine had no accountability to anyone, including the people that paid into their Kickstarter.

The simple fact remains, nobody was willing to finance Shenmue III without some mitigation of the risk. Shenmue II was a failure on Xbox, while Shenmue I has a reputation, somewhat undeserved, for having damaged Sega financially. That myth has been largely debunked but still persists in peoples' minds.  People can cheer all they want at E3, but crowd noise doesn't equal sales, because E3 isn't really representative of the gaming market, it's just a big spectacle. I'd love to have a HD remaster but despite what you or I think, everybody with money refused to take the risk of even that, so here we are. Short of Yu Suzuki winning the jackpot at the Powerball or a state lottery in the United States, the game simply wasn't going to happen.

E3: The Good, the Bad and the Meh


Posted on 06/21/2015 at 01:09 PM | Filed Under Blogs

For Shenmue III, it probably pretty much is a last resort. Sega wouldn't fund it, MS wouldn't fund it (Shenmue II on Xbox, which was backed by MS, tanked). Sony and Ys Net wanted some kind of guarantee that the investment would be worthwhile. And when you get down to it, it is a niche game. E3 is honestly kind of a meaningless, empty spectacle in the grand scheme of things. When it comes down to it, FF7 Remake is guaranteed to far outsell Shenmue III when those products actually make it to release, because that game had a massive fanbase to begin with.

So as long as they aren't selling drugs or running prostitution rings to fund the game, I'm cool with them doing what it takes. :) And ironically, it's one of the few Kickstarter projects I am willing to back precisely because Sony co-backing it means it has a better chance of actually coming out than most KS projects seem to do these days.

E3: The Good, the Bad and the Meh


Posted on 06/21/2015 at 12:14 AM | Filed Under Blogs

I agree that people need to get a grip about Nintendo. They actually have some pretty decent Wii U games coming, and soon. They're probably also gearing up for NX. I'll probably be getting Starfox. Incidentally, though, that's also the same way I feel about the PS4 this fall, since the "no games" meme is common. The PS4 has plenty for me, like Persona 5 and Tales. :)

Square Enix: Wow! Haven't seen them in this form since 2006 or so, when Square Enix was nearly on par with Nintendo on my list of developers to watch.

On Shenmue III, I don't think it's a matter of Sony not having the money to fund it so much as they wanted to gauge consumer interest with the KS. There's always stories from the industry about how they bring content people are supposedly asking for only to have nobody buy it. In any case, I'm glad Shenmue III is getting made, however it happens. I might back it myself.

My game of the show would have been Fallout 4, if only FF7 Remake hadn't been announced.

E3 Strikes and You're Out!


Posted on 06/19/2015 at 11:05 PM | Filed Under Blogs

Sorry, bud, but I'm incredibly excited about FF7 Remake. That shot right to the top of my list of most-wanted games.

Shenmue III was also a shocker and a game that I will be getting on day one.

I was also excited by the announcement of a NieR game made by Platinum Games (one of my favorite developers, also making Star Fox Zero).

Namco always has good stuff, Anything Tales I'm down for, Dark Souls III will be good. They also have Project X Zone 2 coming on 3DS. I actually rather liked the first game.

Sega was a complete no-show at E3.

Atlus had Persona 5, one of my three most anticipated games of this year. The other two being Fallout 4 and Tales of Zestiria.

People sure griped about Nintendo a lot this year. I liked what I saw of Star Fox, and Nintendo has a lot of games coming that they just didn't show at E3. Their E3 presence did kind of suck, but people need to get a grip. I thought them dropping Earthbound Beginnings like that was kind of cool and I hope it means Mother 3 is coming West as well.

Game announced that surprised me most was...


Posted on 06/18/2015 at 10:15 AM | Filed Under Blogs

The fact that the new NieR is being developed by Platinum Games has gotten me interested in it.

A Whole Lotta Gamin'


Posted on 06/17/2015 at 09:39 AM | Filed Under Blogs

That was actually how Ms. Pac-Man was made. Jr. Pac-Man was an official release made by Midway at their company headquarters in Chicago based on the Hanna-Barbera Pac-Man cartoon.

Ms. Pac-Man's place in Pac-Man canon is kind of iffy as it is. Namco includes Ms. Pac-Man in its collections, sells Ms. Pac-Man games, and made a dual arcade machine in 2002 with Galaga, but they also kind of ignore Ms. Pac-Man at times when trotting out Pac-Man's history. The last few Pac-Man properties I've seen have left Ms. Pac-Man out altogether. I think Namco of Japan was a bit miffed that an American-made clone of Pac-Man sold better than their original game did.

EarthBound 64: a look at what might have been...


Posted on 06/16/2015 at 11:01 PM | Filed Under Blogs

They met their $2 million funding goal in a day, which is cool. Now if the game will actually get made...

My 10 Years Anniversary!


Posted on 06/15/2015 at 09:51 PM | Filed Under Blogs

Welcome back. Yeah, I know we talk on FB and all. We've all been at this a long time, eh? May 2015 was my 8th-year anniversary.

EarthBound 64: a look at what might have been...


Posted on 06/15/2015 at 12:50 PM | Filed Under Blogs

I think it would have been better for the series if Nintendo had finished the N64 game and released it. By the time the game would have been ready to ship, there were cartridge sizes available that were more than adequate to hold the game since it didn't use FMV, which is what took up the vast majority of space on most PS1 games, and they were able to make a cartridge big enough for Resident Evil 2, FMV and all. Perhaps Itoi wouldn't have gotten so burnt out on the process of making Mother 3 that he might have been encouraged to continue the series for further installments on the Gamecube, Wii, GBA, or DS. Who knows? And Nintendo would have been able to shake some of the image it had on the N64 for delaying or cancelling games, and that might have helped the company do better than it did during 6th gen. But we'll never know.

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