
'Satire excels at pointing out our foibles, our faults, but that doesn't mean it makes for great escapism."
It's great escapism because seeing all our foibles is FUNNY. Someone's forgetting the humor of the GTA games.
'Satire excels at pointing out our foibles, our faults, but that doesn't mean it makes for great escapism."
It's great escapism because seeing all our foibles is FUNNY. Someone's forgetting the humor of the GTA games.
My first strategy was to just level up the Shocktroopers but now I'm thinking about the mortar attachment to the tank. I want to try that out as a regular strategy.
I like your filing system. I may go that route to save space. Goodbye neat boxes. Maybe.
I played Gun and loved it.
He has a lot of ideas crammed in to Snow Crash.
Dredd is good. A description of it's style by the cinematographer mentioned a cross between Blade Runner and A Clockwork Orange. That's some good source matterial there.
I may check out his other books.
According to wiki it made $36 million and cost $45 million, so that isn't good,
In Muramasa, the effect seems almost 3D like on the 3DS. There are layers to the 2D world and the details and rich colors of the screen makes you think you're seeing depth. It's awesome!
The battles are still solid and their's lots of equipment to upgrade and mod. I got all excited when I realized I could put a crane on my tank so I could build bridges and ladders.
Abscence of Detention for Vita is in my scope right now.
Cool. I can't wait to hear about it.