Posted on 08/03/2016 at 12:12 AM
| Filed Under Blogs
I hear you there. If the desire is to do it for a living, you should definitely be putting in the time and effort to figure out how to get paid for your efforts - while doing it for free can be ok for a while to produce a solid portfolio, it can't be where you settle. There have been a few people who have written here or others at Nintendo World Report that went on to find themselves in writing careers that were assisted by their prior experience writing as a hobby. So it all comes down to your own personal end goal.
I can promise you, if I was actually making money on PixlBit, I'd be figuring out how to compensate the lovely folks who contribute to this site. As it stands, everyone who contributes here is doing it for the passion they have for the hobby, including myself. Without that passion, there'd be no PixlBit and if we were in it for the money, this place would've closed shop a long time ago. So I think that's kind of the other side of the coin.
Sometimes though, just doing something is reward enough. Like I've said - at this point especially - PixlBit just straight up costs me money. Shutting it down would be a more fiscally responsible thing to do, but the time/effort/money I put into this serves some weird purpose in the universe and I love that it's here doing that thing. I'll admit that I don't get the same thrill from writing about games that I once did, but for a while it was a really fun special thing that I deeply enjoyed.
So that being said, whenever you're doing something for free, you need to take a look at what you're doing and determine why you're doing it. In specific regards to gaming journalism - it's a pretty saturated market. It's unlikely there's much of a career in starting and subsequently running and maintaining your own site. Seeking paid freelance work is a much safer bet (imo) that will likely earn you a paycheck long before starting your own site. Permanent gigs in this field are extremely hard to come by, so you can always hold out hope, but statistically, you're not likely to land something.