Those terminals are totally an afterthought. You have to stop playing to read them and think about the story when the game should be delivering the story as you play it. The Halo games were always action first, story, maybe if we have time. Also, the games were a lot about location and visual cues, rather than dialog or cut scenes, although there are some of those. The locations in Halo are always stunning and interesting, but you really need the books if you want your story fix. The games just give me a good sense of place and fun things to do in them.


