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Super Step's Comments - Page 290

Impressive Sequels, Plus a Question


Posted on 09/22/2017 at 03:52 PM | Filed Under Blogs

That's fair. Like I said, the fact you respawn right where you were takes the danger out of it either way. I will say I thought the train sequence was fairly tense though, because in some cases I'd have to fight more bad guys again if I did the jump incorrectly. Otherwise though, it's mostly just climbing for the sake of it, and the entertainment value for me comes more from how well the game handles scale. I completely understand where you're coming from though. 

SF 2 is another "best sequel of all time" contender, for sure. Even a bigger leap from the original, since by most accounts I've seen the original wasn't even that good. Then you get to 2 and it's on a legendary level. 

I never really noticed that much in terms of leaps and bounds in Tekken games, but it's been a long time since I really played them. And GTA 3 definitely changed when they opened it up to 3D worlds.

Impressive Sequels, Plus a Question


Posted on 09/22/2017 at 03:27 PM | Filed Under Blogs

I imagine Super Metroid is in the running for best sequel of all time. Wouldn't be my pick, but I get why people love it. 

Is Going Commando the second game in the R&C series?

Quick Hits: I'm Back On Friday!


Posted on 09/22/2017 at 01:58 PM | Filed Under Blogs

I really don't have much to add here, so I will just say hello. 

Forza Horizon and Etrian Odyssey V Demo


Posted on 09/22/2017 at 12:26 AM | Filed Under Blogs

That sucks you had to part with Intellevision games. How long are the 5 lap races time-wise?

Initial Thoughts on Final Fantasy IX


Posted on 09/21/2017 at 02:30 PM | Filed Under Blogs

I never liked the pre-rendered Squeenix backgrounds, even when FFX and such were just released and hot new games. 

On the other hand, I think their CG cutscenes still hold up pretty well today.

Replayability


Posted on 09/21/2017 at 02:21 PM | Filed Under Blogs

I forget if it's that one or another Styx game I had on PS+. I remember it being decent, but I got stuck at some part somewhat early on. 

Replayability


Posted on 09/21/2017 at 02:21 PM | Filed Under Blogs

I did love Sands of TIme, although the rewind feature saved my ass more than once. 

Replayability


Posted on 09/21/2017 at 02:20 PM | Filed Under Blogs

I get bored with cover shooters quick. I get impatient with stealth gameplay as well. I want to like JRPGs, but the random encounters annoy me and I never really know what's the best attack/defense strategy. RTS doesn't really appeal to me. 

I'm finnicky. 

Replayability


Posted on 09/21/2017 at 01:01 PM | Filed Under Blogs

I guess the problem is moreso the bloat is not fun. I love Yakuzao 0 and you could argue the mini-games bloat it, but they're actually fun. Plus, the side quest stories are actually funny and engaging. 

When I say bloated, I mean "collect 70 oodles on your way from point A to B 50 times." At that point, I'd personally rather pay the $60 for the 10 or 15 hours the developers gave a shit about than subject myself to more of that nonsense. I think how limited my time is (or should be; been sick lately and kinda lazy) factors in as well.  

Replayability


Posted on 09/21/2017 at 12:58 PM | Filed Under Blogs

That looks fun, but I prefer the linear 3D Zelda games. I actually tend to enjoy having a clear beginning and end. I don't really understand the whole "sandbox" thing. 

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