Posted on 06/30/2014 at 07:40 PM
| Filed Under Blogs
As an indie developer myself I can say in my case budgetery constraints and limited resources are culprits. Certainly I want to make an outstanding game that does new things but when all I have are a few versions of rpgmaker and no grant money to speak of, I have to settle for a very retro styled 16 bit rpg that I hope at least tells a good story. lol.
Then again, there are those indie wonder-kids that can crank out great stuff like Cave-story and Fez. I "wish" I was that accomplished! Er,maybe someday?