
You gotta do what you gotta do. If it's too difficult to deal with, take care of your health. But don't stay away because you were afraid people hated you. That isn't the case. We've missed you.
You gotta do what you gotta do. If it's too difficult to deal with, take care of your health. But don't stay away because you were afraid people hated you. That isn't the case. We've missed you.
Yeah, I brows through classic 1UP/Pixlbit from time to time. I've been a part of this community for 13 years this month.
And trust me when I say that compared to a quite few users, you were pretty okay. You were not one of the problem children of 1UP.
I'd love to have a Midway Collection for Switch or PS4. Arcade Archives has done a great job at modernizing Japan's arcade classics, including Nintendo's arcade games on Switch. I guess old arcade games are just too small potatoes for AT&T (which owns WB and includes all former Midway properties) to deal with.
Dragon Quest has adapted so well because of its basic design. All it needed was graphics to do the Akira Toriyama artwork justice in 3-D, and it had those as of DQVIII. Plus, unlike Final Fantasy, whose original creative team is long gone after the FF movie failed, and has been handed around to multiple designers, Dragon Quest still has the same three core designers behind it - Toriyama, Yuji Hori, and Koichi Sugiyama.
There was a kids' book of video game funnies that was published back during the Golden Age of Arcade Games that made fun of Pac-Man's eating habits, among other things. It was written by "Jovial Bob Stine", who I think was R.L. Stine that wrote the Goosebumps books ten years later.
It also had a manga spinoff that was not done by Akira Toriyama and didn't look anything like a Toriyama manga.
Fun fact: the villain of the Wizardry series is the name of one of its creators spelled backwards, Andrew Greenberg. That's also my name, LOL.
I've always thought of the dots as cereal marshmallows. That's an awful lot of diabeetus there. Plus, Pac-Man also eats a lot of questionable objects like bells, keys, and even Galaxian bosses (in the Atari 8-bit version, the Galaga boss was replaced with an Atari symbol.) Ms. Pac-Man ate much healthier than he did. Jr. Pac-Man, though, had an eating disorder eating his toys and even cats(!)
I had this game as well. It was pretty good, but it was rough and could have used a better budget. There is a massive difference in polish between Blue Dragon and Dragon Quest VIII and XI. Still, it was a good start. I wish Sakaguchi were still making console games and had gotten a long-term partnership with Nintendo. Mistwalker and Monolithsoft together under Nintendo's aegis would have been a huge RPG powerhouse.
The boss music was composed and performed by Ian Gillan of Deep Purple, the same guy who sang "Smoke on the Water."
The arcade collection was kind of disappointing. Konami actually has one of the best classic arcade libraries, rivalling those of Namco, Atari, and Nintendo. They could have had Frogger, Gyruss, Scramble, Super Cobra, and so many other games on it. I guess since most of these are Arcade Archives titles it doesn't matter so much, but the SNK collection had a lot of games that were released separately as AA titles, so it could have been done I guess.