The GC is the last Nintendo concole I really enjoyed. Almost every Wii game I've played has been lacking. I'm not even interested in the Wii U games, except for Bayonetta 2. Good thing for Nintendo they can do right on handhelds. Let's hope they don't ever screw that up.
Marketing 101: Nintendo
The console wars are underway! How has Nintendo handled them in the past?
Nintendo had a hard road to travel when they unveiled the Nintendo Entertainment System in the United States. The home console market had gone up in flames, and retailers (not to mention parents) weren’t excited at the thought of purchasing yet another video game machine.
Nintendo started out by marketing the system as a toy as opposed to a gaming console, with R.O.B. (that’s Robotic Operating Buddy for the uninitiated) as the focal point for the early ads. It made the NES seem mysterious and instantly desirable.
I couldn't tell what this was as a kid, but I wanted one.
Once kids were in the Nintendo eco system, the company unleashed a level of marketing that was so powerful that it was on the borderline of political propaganda. The Nintendo Fun Club came first—a newsletter dedicated to all things Nintendo. This gave way to Nintendo Power, a magazine controlled by the corporation that hammered home how awesome the little gray box was, as well as serving as a place to get kids excited for upcoming games and hardware.
One of the most effective marketing tools to come out of Nintendo Power was the Howard and Nester comic strips. These strips starred Howard Phillips—the face of Nintendo in America—and the fictional character of Nester, a young boy that was always struggling with his NES games. Howard would provide hints and tricks while simultaneously coming across as the friendly neighborhood Nintendo guy. He was probably the first business leader that kids of the ‘80s could name, and that’s a very powerful thing when you think about it.
Nintendo kicked things off with an amazing first party lineup of games that would spawn ridiculously successful franchises, like Super Mario Bros. and The Legend of Zelda. Additionally, the fledgeling video game company recruited a ton of third party content. While games had to go through a quality control system and third parties were limited in how many games they could produce in a year, some companies were allowed to release games under a secondary banner. As such, wildly popular games like Mega Man, Metal Gear, and Castlevania got their start on the NES.
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