I'm with you about finding answers online. I did look at one strategy for getting past the Trial of Archimedes (didn't help much). Other than that I was able to beat GoW without any help. I'm curious to know which puzzle you're stuck on.
I'm with you about finding answers online. I did look at one strategy for getting past the Trial of Archimedes (didn't help much). Other than that I was able to beat GoW without any help. I'm curious to know which puzzle you're stuck on.
Nice pics. Diggin' the well groomed beard-man-chu
LOL. great observation.
The only gripe I have with the Gamepad is how it disconnects so easily. There are times I'm literally 3 feet away from the console and the Gamepad disconnects. Granted, the console is in a bit of an alcove shelf area, and will perform better once I move it to a more open area, but I would like to have seen a stronger signal between the console and gamepad.
I doesn't seem practical, unless the Vita itself is a mirror hardware image of the console, or has serious horsepower to emulate already data heavy games.
I'm playing through GoW:A now and agree with your review. On hard level, I felt that Kratos was too weak during certain moments, specifically when you'd gain a weapon elemant and then have to face 6 or 7 sword-weilding grunts at a time. It proved too hard, unless I used the mid-air throw over and over again until everyone was dead. After that, though, the game fleshes out a little bit, but still, some of the elemant stuff didn't make sense. Like, for example, the Ice elemant claims to allow Kratos to breathe under water. I thought it made no sense to include that nugget of info, since I'd encountered no water up to that point, and all underwater travel took place afterward. They could have easily not mentioned that fact at all, let Kratos breathe underwater anyway, and I'd be none the wiser.
What I really like about GoW:A is that fact that none of the previous items - Medusa head, Golden Fleece, Pegasus Wings, etc - are rehashed at all. Instead, we get brand new items which have brand new uses, especially the Decay/Heal item, the graphic effect of which is pretty cool. I also liked that part with the "dust". It just looked really cool and was delivered fairly well, considering how complex it affected the environment.
Overall, GoW:3 is still the best, but as long as GoW keeps selling, they'll keep making them.
I'm starting to enjoy GoW:A. In hard mode, only the four times an elemental is gained is when I need to spam attack. Everything else is balanced, and I'm steadily chipping away.
Back when a quarter was worth something...
Just noticed that BC for GB is available on 3DS Virtual Console.
I was just about to mention BC:EF when I noticed you did. Good game, kind of short for those who're familiar with the BC gameplay, but worth it.