
I love them, just why, oh why do they have to have such obscure solutions. I get it, they're padding the game to take longer, but damn that frustrates me. To look up a guide makes me feel like a failure. I'm not going to do it. Maybe. . .
I love them, just why, oh why do they have to have such obscure solutions. I get it, they're padding the game to take longer, but damn that frustrates me. To look up a guide makes me feel like a failure. I'm not going to do it. Maybe. . .
I'd like to read some of her literary criticism. Could be interesting.
It was a Toyota Scion xA. Probably had about 220K miles on it when it happened. Note to self, ditch car at 200K miles.
It definitely feels like a PC game. I like it a lot. I'm going to play it again just to create a new player. So many variations on a character type. It's neat.
I still think about that OLED screen in the first version of the Vita. Those images were so great. It made me an OLED fan.
Celest is hard. I can't stand that repeating a specific jump to get it just right. That's just not my way of working on a problem.
I've been doing a lot of cooking, and from books related to the TV shows Milk Street and America's Test Kitchen. I love all Christopher Kimble's books but I don't have much interest in watching the shows. Maybe that'll change sometime.
I love that Lego hockey rink.
I played some Tearaway when I had my Vita. I didn't finish it though.
That's cool. I want to play as Kirby.
I go through phases. I was doing a lot of lookups earlier this year. Depends on the game too.
If I see it cheap, which is unlikely, I'll pick up Color Splash just to check it out.
The origami art looks cool. I like the mix of 2D and 3D too.