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Blake Turner's Comments - Page 448

MMOnthly - Tera + Game Dev Tycoon and Me


Posted on 05/02/2013 at 04:10 AM | Filed Under Blogs

I tried to make an alternate dimension where the game was GOOD. Didn't work lol. And yeah, calling it a great game is hard, since a lot of it's mechanics serve to prove points about the industry as opposed to having good gameplay. It is still fun, it's quite smple, but really fun. And it's only 8 bucks.

MMOnthly - Tera + Game Dev Tycoon and Me


Posted on 05/01/2013 at 10:53 PM | Filed Under Blogs

Yeah there is a demo. The reason their game didn't sell that well is because they didn't really have money to market it. This sort of was their advertisement to some degree.

MMOnthly - Tera + Game Dev Tycoon and Me


Posted on 05/01/2013 at 06:49 AM | Filed Under Blogs

PC. It's 8 bucks, and it has limited graphics so you should be able to afford it. http://www.greenheartgames.com/ It would actually work really well on IOS.

Typing While Intoxicated


Posted on 05/01/2013 at 03:57 AM | Filed Under Blogs

You type well while intoxicated. How many did you have?

Cary's Top Five Favorite DC Comics Characters!


Posted on 04/24/2013 at 10:03 PM | Filed Under Blogs

Ours is so similar it scares me. The main difference is that you spelt Roscach right.

Cary's Top Five Favorite DC Comics Characters!


Posted on 04/24/2013 at 09:53 AM | Filed Under Blogs

1. The Joker.
2. Rawshak (The Watchmen)
3. Deathstroke
4. Scarecrow
5. Doomsday.

 Yeah, DC don't do heroes very well, but damn they have a great rogues gallery. I mean Superman is kind of retarded, and he is only as strong as the story needs him to be. Sometimes he just completely shrugs kryptonite off, and he's the empitome of bland, mary sue style of character. 

Ludonarrative Dissonance - A Fallacy of Storytelling


Posted on 04/24/2013 at 06:42 AM | Filed Under Blogs

It's not so much that it impedes your enjoyment and more that it contradicts the narrative. If we want gaming taken seriously as a story-telling medium we need to be rid of this. I mean, these games can still be fun, but we've passed the point where games are purely "toys."

A rant about RaiderZ and Capcom


Posted on 04/23/2013 at 09:29 AM | Filed Under Blogs

Firstly, sorry, Drunk Blake can be an asshole. Secondly, I should have known that. It annoys me that developers don't seem to think framerate is important. idk why I seemed to think that consoles couldn't do 60 fps... a lot of devs just don't care about it. They want to focus on other areas. I plyed the 60 fps version and loved it, but maybe if I played it on a console I wouldn't as much. I know I hated the shit out of Skyrim because I played it on pc first.

A rant about RaiderZ and Capcom


Posted on 04/22/2013 at 01:52 AM | Filed Under Blogs

The last in-house game Capcom made that I actually liked (apart from monster hunter tri) was on the PS2. Every other game that's been worth playing by them has been outsourced. Honestly, you aren't missing much in the way of capcom games. One of their best studios - Clover Studios, who made Okami and god hand etc - have seperated and become platinum games, and they now make games like bayonetta and vanquish.

A rant about RaiderZ and Capcom


Posted on 04/22/2013 at 01:49 AM | Filed Under Blogs

The problem is that RaiderZ gameplay is freaking awesome. It's just everything else that sucks.

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