
Even though the new Zelda looks more 'open-world,' I have a feeling there will be cues and things to let you know what to do next. This is Nintendo, after all.
The only four dungeons thing I keep reading does have me a bit worried, however. i know they're saying, 'oh but there are a hundred little shrines to find,' but other Zelda games had those, too, and they were called 'caves.'
It seems like Skyward Sword was more focused on puzzle solving, while Breath of the Wild seems more focused on exploration. It would be nice if we had a happy medium.
Even though it seems like I'm complaining a lot, I'm still looking forwad to the new Zelda. It seems they are finding ways to make exploring even more fun, and they're trying something different, so I can't fault them for that.